Super Mario Mayhem Maker - Mario Maker Crossover
by mariofan235
Description
If you see GRAY QUESTION MARKS (?) or assets are not loading correctly, try reloading the page a few times or play the game on TurboWarp for better performance: https://turbowarp.org/956564232?clones=Infinity&stuck CREDITS (more details inside the game) -Majority of artwork, sprites, and assets created by: @DuckGoose9254 @_meow-gobo_ @Doodletoon @triangle5820 @Brad-Games -Engine and level editor by @mariofan235 -Logo by @king8766 and @mariofan235 -Encoding/decoding system by @griffpatch -Music remixed by @DuckGoose9254, @Nightcat28, and @triangle5820 -Other music and sound effects from YouTube and Super Mario Bros. X -Nintendo for ownership of the Mario franchise And last, but not least, YOU FOR PLAYING! This project is a culmination of years of hard work by fans like you. These creators have inspired me so much, and I hope they do the same for you! So please check out these creators' great games in the Mario Mayhem studio: https://scratch.mit.edu/studios/26980356/ And feel free to share more ideas for the future! Again, thank you! Make sure to come back to check for more updates! UPDATE HISTORY 1.0 (1/27/24) Released! -1.1: Bug fixes and new title screen levels 2.0 (3/8/24): New items & themes; Mission Mode added #mario #mariomaker #supermario #mariomayhem #smm #mariobros #games #leveleditor #editor #crossover #game #mariocrossover
Instructions
This project has 1900+ assets, so please be patient. Still having trouble loading? Try the Lite Version: https://scratch.mit.edu/projects/962783393/ ========================================= Post your level codes in the Level Forum: https://scratch.mit.edu/discuss/topic/737141/ Welcome to SUPER MARIO MAYHEM MAKER! An epic crossover where you get to make the levels of your dreams based on the games of the Super Mario Mayhem studio. EDITOR CONTROLS -Arrows/WASD to move the Camera; hold X/M to move the camera faster -Use the mouse to select items to place -Press the Eraser Button or the E key to activate the Eraser tool; Press Q to activate the Item Pick tool -Press T to switch alternate tiles; R to rotate -Press Y to access different object properties (i.e. colors of pipes) -Press H to hide/show the editor interface -Press the Magnifying Glass or Space/Key 0 to access the entire item panel -Use the recent item selection to quickly access items (or keys 1-5 as a shortcut) --Click the clapboard in the bottom left or the enter key to test/edit your level. Hold B to begin from the start of the level -Click and hold on Mario in the Editor to drag him in the editor space. Press G to warp him to the pointer -Click the Gears icon on the top right to SAVE, LOAD, and access more level properties -Click on the ellipsis (...) button to access Extra Game Styles which alters the gameplay PLAYER CONTROLS Basic -Arrows/WASD to move -Up/W to jump and swim in water -Press down key/S on accessible pipes -Down Arrow/S to crouch -Press in the direction of a wall while in midair to wall slide; press Up/W to Wall Jump -Press enter to access the pause menu -Press space in midair for a midair jump (except in 2D Land style) 1. Super Mario in Scratch (by @Doodletoon) -Ground Pound (down key in midair); jump on impact after pounding to Ground Pound Jump -Dive (Z/M) -Long Jump (Down key while running) 2. Super Mario Z (by @triangle5820) -Dive (Z/M); you can also spin jump out of a dive -Long Jump (Down key while running) -Press X or the comma key (,) to Glide in midair 3. Super Mario 2D Land (by @_meow-gobo_) -Roll (Press Z/M while crouching); You can jump out of a roll in midair and on the ground to Long Jump -Backflip (Jump while crouching) -Carry Objects (Hold Z/M) -Crouch Walk (move while crouching) 4. Super Mario on Scratch (by @DuckGoose9254) -Triple Jump (Jump three times consecutively) -Ground Pound (Down key in midair); jump on impact after pounding to Ground Pound Jump; press up again to cancel -Dive/Carry Objects (Z/M) -Long Jump (Down key while running) -Backflip (Jump while crouching) POWER-UPS -FLUDD/Luma: Space to hover/launch -Kart: Accelerates automatically, press Z/M to dismount -Wario Cap: Z/M to shoulder dash; ground pound from a high jump to perform a Super Pound -Super Acorn: Up to glide, Z/M to air boost SAVING/LOADING LEVELS Forum: https://scratch.mit.edu/discuss/topic/737141/ -To save your level, click the GEARS icon in the level editor for the level settings and click SAVE and follow the prompts to get the Load Code -To load a level for editing, access the level settings in the editor and click the Load icon to paste the code -To play a level, click Play Level in the menu to paste
Project Details
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