
Geometry Dash Platformer #games #all #music
by LakiTheKoopa
Description
THIS TOOK ME MONTHS TO CODE, PLEASE SUPPORT ME BY LOVING, FAVING, REMIXING AND FOLLOWING! If this project crashes then please use TurboWarp for less lag and smoother motion. https://turbowarp.org/600547673?interpolate&stuck Computer users don’t need to click when touching orbs. They can press the up arrow key instead. Credit to RobTop Games for a lot of the art This project uses the following music: - Geometry Dash Menu Theme - Stay Inside Me by Ocular Nebula - Stereo Madness by ForeverBound - Back On Track by DJVI - Polargeist by Step - Can’t Let Go by DJVI - Jumper by Waterflame - Fingerdash by MDK - The Seven Seas by F-777 Thanks to GD Colon and @evelyn_mariofan for their GD Icons. I used a few sprites (including the floor) from @griffpatch. The Geometry Dash Fonts I used were from gdcolon.com. (Pusab, Good Dog, and Oxygene 1.) All other credit goes to RobTop Games for sprites and icons. Updates: This project was last updated on 3 January 2023. -1.0.5 More very small changes (3 Jan 2023) -1.0.4: Very small changes -1.0.3: Updated thumbnail (26 Dec) -1.0.2: Fixed visual bug and added better FPS counter. (24 Dec.) -1.0.1: Bugfix. (23 Dec.) -1.0: Release (23 Dec.)
Instructions
Gᴇᴏᴍᴇᴛʀʏ Dᴀsʜ Pʟᴀᴛғᴏʀᴍᴇʀ Welcome to Geometry Dash Platformer! This platformer has unique controls compared to normal platformers, but they won’t take too long to learn. PLEASE CLICK THE GREEN FLAG MULTIPLE TIMES AND RELOAD THE PAGE BEFORE PLAYING TO AVOID LAG/BUGS. Controls: Arrow keys or mouse control. Tap or up arrow key to jump on yellow or purple orbs/rings. Purple orbs/rings will boost you less than a yellow one. Hit a yellow jump pad to boost up. You can change your skin by clicking the button with the cube on it when you start the game. Levels: Level 1: Easy Level 2: Easy Level 3: Easyish Level 4: Easyish Level 5: Normal Level 6: Normal Level 7: Extremely Hard (it’s easy once you get used to it) Level 8: Very Hard Level 9: Hard (needs precise timing) Level 10:Very Hard (needs very precise timing) Level 11: Hard Level 12: Hardish Level 13: Very Hard (invisible platforms) Thanks for 65+ views on the very first 24 hours! Also thanks for 219 views and 14 loves in 6 days!
Project Details
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