Wave Multi-Emulator 7X - V0.7.2

Wave Multi-Emulator 7X - V0.7.2

by oxiti8

πŸ‘ 170 ❀️ 9 ⭐ 7 πŸ”„ 1
Created: Jun 6, 2015 Last modified: Feb 20, 2022 Shared: Dec 1, 2021

Description

THIS VERSION IS OUTDATED, GO HERE: https://scratch.mit.edu/projects/611781402/ Go here to convert ROMs: http://tomeko.net/online_tools/file_to_hex.php Wave Multi-Emu Scratch forum topic: https://scratch.mit.edu/discuss/topic/514695/ Wave Emulator Collaboration studio: https://scratch.mit.edu/studios/27152609/ Changelog: V0.7.2: bugfixes V0.7.1: CHIP-8 FFT speedup, Bugfix on edge case with DXYN VF collision, fix 8XYD/8XYF V0.7: Added Cool NES Emulator by @GenericHeroGuy, added 1s1s Bytepusher by @52525rr, added 2 new options for themes, fixed WAVE-8 crashing in vanilla scratch occasionally, fixed theme switch crash, added sounds when clicking the on screen arrows in the menu, removed N64 icon, added GUI to rom importer, fixed GBA rom importing. 0.6.20: bugfixes, add 00F2, F100, F200, F300, 8XYF 0.6.19: (CHIP8) Fix palette swaps 0.6.18: (CHIP8) Add screen invert instruction 0.6.17: Fix SuperNeatBoy falling thru the floor. 0.6.16: Added OR mode drawing. 0.6.15: CHIP8 Scroll left issue fixed. 0.6.14: Create new instruction for WAVE-8, FN03 0.6.13: Update HyperWaveCHIP-64 0.6.12: Implement HyperWaveCHIP-64 extension. 0.6.11: Add some HYPERCHIP-64 opcodes 0.6.10: Added Screen and Audio toggles to CHIP-8. 0.6.9: Add audio support to CHIP8, fix scrolling bug. 0.6.8: CHIP8: Add visible PC Counter 0.6.7: Fixed Long I skips, made quirk changes stay enabled/disabled until page reload 0.6.6: Improved CHIP-8 Audio 0.6.5: scroll instruction updates 0.6.4: Two new one-pass drawing methods for CHIP-8: One by @Kouzeru (Sharp mode), and one based off the original (Legacy mode) 0.6.3: Bugfixes. 0.6.2: "Import State" button relocated. GB: The game title is now shown at bottom of the screen. 0.6.1: GB: bugfixes. CHIP8: Keypad clones are now cleared upon emulator reset. 0.6: GB: @52525rr's As-of-yet-unnamed Gameboy emulator has been added! CHIP-8: Mobile support for the CHIP-8 Emu has been added,CHIP-8 games now render correctly, Brand-New WAVE logo rom by @AArt1256 added as the default rom, screen position moved to top. Changelog from pre-v0.6 removed due to length.Check earlier versions to see older changelog~ #Chip-8 #Gameboy #GBA #DS #Superchip #XO-CHIP #NES #emulation

Instructions

Wave Multi-Emulator combines multiple emulators together in one project! Turbowarp is recommended for best results: https://turbowarp.org/65999084/ (DualGB) Game Boy: Still a WIP. Only 1 mapper/32KB roms supported for now. dpad = arrow keys, A = A key, B = S key, select = space, start = Enter. (WAVE-8) Chip 8: Supports base CHIP-8, as well as SuperChip 1.1, hires CHIP-8, XO-CHIP 1.1, and HyperWaveCHIP-64. CHIP 8 Controls: Press space to pause and set CPF (Cycles Per Frame). Press Enter to reset the emulator. Use the keys 1,2,3,4,q,w,e,r,a,s,d,f,z,x,c,v for the keypad, or use the on-screen keypad. The arrow keys will also work in place of WASD. Press M to toggle audio. Press N to toggle Display. Game Boy Advance: Expect little to nothing to work, especially not any retail games. Nintendo DS: simple homebrew like TinyFB runs, main issue is actually memory constraints. Doesn’t play any retail games (yet[?]) (Cool NES 2.2): Nintendo Entertainment System: Compatibility is the same as Cool NES 2.2. Type "Credits" in UHWEI for the credits.

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