Interstate Unleashed V1.3

Interstate Unleashed V1.3

by BRODUDECOOLGUY

👁 210,620 ❤️ 6,026 ⭐ 5,594 🔄 510
Created: Nov 30, 2021 Last modified: Sep 14, 2024 Shared: Sep 14, 2024

Description

01/12/2022 - UPDATE (scroll all the way down for info) NOTE : This is a big game, it may take a while to load. Keep reading through here while you wait for more interesting information about the game. Thank you to all the persons that contributed car sprites to the game. Please give them a follow if you haven't already! CREDITS @-DiNaMIK_UA- @RowdyRud38 @2013NISMOGT500 @CamFerno44 @CarolinaDolphins @Project_Vector @Ajie @FA86 @Weather_man has made a japanese translation of the game! https://scratch.mit.edu/projects/614809945/ MUSIC USED ------------MENU SONGS Bossfight, JT Roach & RUNN - Shadow Deuce & Charger - Natural High ------------GAMEPLAY SONGS Monsta - Holdin' On (Skrillex and Nero Remix) Crown The Empire - 20/20 IHR, Merikan - Giant Growth Mazare, Essenger - Berserker Krewella - Alive (Pegboard Nerds Remix) Knife Party - Give It Up (Tato DNB Mix) BRAYN - Spectral ------------------------------------------------ To copy your savecode, don't forget to double click the list! INTERESTING INFORMATION This game initially started off as a damage test for fun, but it eventually turned into a whole game as i committed to the idea. Do you take damage during a takedown cutscene? No you don't. The car will take visual damage, but your health bar is programmed to not decrease in a takedown cutscene so don't worry about that Pressing brakes while turning will make the car turn faster. You get nitro for hitting traffic, but near missing traffic gives you more nitro than ramming them. Also about takedowns, your car is still controllable in those cutscenes. To activate overdrive, use a full bar of nitro in one go. Your bar will glow blue when it is full, so use that as an indicator as to whether you can activate overdrive or not. Roadblocks have been removed for technical reasons. Specifically - the road is very wide and scratch has problems moving sprites off-screen. The following dates are in (DD/MM/YYY) format ---------------------- UPDATE INFO 12/24/2021 - 6 new cars have been added, as well as tasks to unlock them. - Taking down a cop while boosting no longer cancels boost, which no longer disturbs you from activating overdrive. - New thumbnail and title screen ---------------------- UPDATE INFO 12/02/2022 - 5 new cars have been added, as well as tasks to unlock them. - Save system has been fixed. Now you can use a save from a previous version without the game breaking. - Music now plays on results screen - New hand-drawn thumbnail and title screen ---------------------- UPDATE INFO 01/12/2023 Wow, it's been a year since this came out. How about a little update to commemorate? - Rampage mode now has a purpose! 3 New cars have been added to unlock by playing that mode - 4 New songs added to rampage mode #Car #Interstate88 #Game

Instructions

It's time to return to the Interstate and leave a wake of destruction in your path as you battle against the cops! (scroll Down For Controls) THE MOST INTENSE INTERSTATE GAME YET - Mobile Friendly! - Completely overhauled driving physics - Improved sense of speed with the help of camera shake - Dynamic slow-motion and Takedown cameras - Full damage model for all cars! - Traffic cars now have physics and can be rammed - 17 Cars! (14 Unlockable) CONTROLS (These can be changed in the OPTIONS menu) UP ARROW KEY - Accelerate DOWN ARROW KEY - Brake LEFT ARROW - Turn Left RIGHT ARROW - Turn Right A KEY - Boost

Project Details

Visibility
Visible
Comments
Enabled