
Geometry Dash Deformed Mini-Wave
by wallyt12
Description
This is ANOTHER level made and verified by me, but it is a little different than the other ones...
Instructions
***Lag Warning! I recommend using Turbowarp, or use Turbo Mode! However, Turbo Mode is less effective!*** Turbowarp link: https://turbowarp.org/551222615 Editing is hard, so I recommend you read all the instructions first. For tips go here https://scratch.mit.edu/projects/543078285/. You may only advertise if it is related to this editor. {{{{{{{{{{{{{{{{{{{{{{{{{{{{ How to use }}}}}}}}}}}}}}}}}}}}}}}}}}}}} =================Adding Music================== -Go into the backdrop, delete all the music, and add the music you want. =================Saving Levels================= - Remix the project when you first start making your level, and whenever you need to save your level, save the project {{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{Controls}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} ================General Controls================ - Press "Z" and "M" to switch between editor mode and play mode. =================Player Controls================ - Click to jump, fly, switch gravity, use orbs, etc.. - Press "I" and "O" to bring up the 'no-clip' option. - When you are in the end screen, you can vote with 0-9 - In practice mode, press "Z" to make a checkpoint =================Editor Controls================= - Press "1" or "3" to cycle between block menus - Press "4" and "5" to cycle between blocks in the menu - Press "2" to select the eraser - Press "I" and "O" to see the settings. - Press "O" and "P" to go to the debug menu. - Click to place a block - "R" to rotate - Press "E" to show rotation and nudge menu - Press "R" and "O" to set the rotation and nudge to default - Press F for the trigger menu - B to access detect menu - Z to pick block - 9 to save - 0 to load ======================Tags==================== #all #games =====================Activity=================== ----------------------------------2.0----------------------------------- 2.0 - Save codes, move trigger, alpha trigger, instant count trigger, keys, coins, count, colored blocks, glow, teleport portals, 3D objects, thorns, swing copter, more monsters, fade. ----------------------------------1.0----------------------------------- 1.2 - Added numbers on the percentage bar. 1.0 - Blocks, platforms, grid blocks, pulsing and chain decorations, gravity portals, 'cube, ship, ball, UFO, wave, robot, and spider', pads, orbs, color trigger, dangers, slopes, dash orbs, cross blocks, black blocks, layout blocks, 'mini, mirror, and dual' portals, saws and gears, and speed changing.
Project Details
- Visibility
- Visible
- Comments
- Enabled
- Remixed From
- Project #533013373
- Original Project
- Project #533013373
More Cool Projects

BEAT UP SUPER WHY ULTIMATE
by 32kgvqu

Beat up Edward 2
by hyd3ns33k

countdown - numbers game
by ZooZach

duck storm
by dabrowniboy13

Hungry Green Square (Modification)
by safetystephen

OBC, IG (FNF x Fallen Stars x GTM)
by GagePatoine

alternate sans fight reboot (demo) [Undertale AU] [Updated]
by Xero99

Add a button to Beat up Bendy (2) copy
by newmyles

Super bad piggies Maker
by arthurmendes1112

beat up numberblock 1 remix
by foxyfnaf2075jjex

Talking Tom And Ben News HD
by Arturcintra_2024

Make A Beat Up Nermal Button remix
by mariosonic387903

TACT-AIM NIGHT
by Nichium

Windows Vista Simulator
by Windows1Vista

1v1 battle! v1.1
by CodingT10

Endless Wordplay! remix
by User172835

Beat Up Super WHY! 3
by MichaelLopez832

FNS - Final Stretch
by gamerbranden

Pink and blue intro for t9decode || Entry
by -savior-

Add a button to beat up Shantae remix remix remix remix remix remix
by Klaskychoopo64

Copy!shift Chara Fight Phase 1 Completed by AK_katsu
by AK_katsu

Five Nights At George's 2
by cmrhps1

Beat Up Red Bally V1.12(V3.13->V4.0)
by GFFHGJGHDGJHBCFLJH

remade e so he can fit in with the others
by 1020672