(OLD VERSION) Tower Blitz (A TDS Sequel) v.5.3
Description
--Changelog-- v.1.0 First version released. v.1.1 Accelerator tower added. Charge up damage and deal massive DPS! v.1.2 Electricizer tower added. First heavy sniper that deals chain damage to multiple enemies! v.1.3 Electricizer tower bug fix. If Mysteries died to chain damage, they would be ignored when they transform. Should be fixed. v.1.4 Monke. v.1.5 Sharpshooter added. v.1.6 All waves finished. v.1.7 Added more scripts to the Zombie sprite to fix Mysteries and Mystery Bosses which broke the Electicizer tower. v.1.8 Electricizer was changed. I can't fix the bug but it might come back soon. v.1.9 Swarmer tower added. Throw beehives at your enemies and deal increasing damage! v.2.0 Electricizer now pierces defense and does extra damage! v.2.1 Businessman tower added. Make cash while defending! v.2.2 Bugler tower added. Support your units and boost their damage and firerate! v.2.3 Electricizer got a reskin and new sound effect! v.2.4 Added better instructions to the project. v.2.5 Expert mode beta was introduced. Waves 1-27 finished! v.2.6 Recon Base added. Spawn in special ops to damage enemies! v.2.7 Normal mode nerfed. Apparently waves 20-26 were pretty difficult and Eclipser/Gargantuan spam kills players fast. v.2.8 First community-made map! Crystal Caves by @aguast4 v.2.9 Farm was replaced with Market! v.3.0 After a whole week of work... EXPERT MODE is complete! v.3.1 Shotgunner tower added! Deal increasing amounts of damage the closer your enemies are! v.3.2 Boss healthbars were fixed. It shouldn't break now. v.3.3 Hopefully fixed and buffed Shotgunner's code. v.3.4 Recon Base LVL 4 now spawns Missile trucks! v.3.5 Overhaul Update Part 1 finished. This was the smaller part of the update... Let me list it out: -Spirit of light's defense dropped to 1.2. -The Archangel defense dropped to 1. -Divine Being's defense dropped to 1. -Mothership spawn rate decreased after a boss spawns. -Crook Boss cost nerfed from 650 to 525. -Sniper cost nerfed from 600 to 425. -Businessman cost buffed from 550 to 600. -And other balance changes. v.3.6 Part 2 of the Overhaul update finished! Say your goodbyes to the Minigunner, the Mounted Minigun is taking over! v.3.7 Part 3 of the Overhaul update finished! New tower: Elite. Deal big bursts of damage and charge up your space weapon! New tower: Pyromancer. Chip away at your enemy's HP. New map: Blissful Annihilation! v.3.8 The final Overhaul update has been added! This one includes two new towers! The Graveyard and Railgunner! v.3.9 Changed Overlord's AI and made him stronger but slower. When Overlord enters rage mode, the background will change to a galaxy. Pretty cool huh? v.4.0 Added two new maps and a new path following system for the enemies. ISC Monolithium and Dead Ahead. v.4.1 Changed the Dead Ahead map to fit a warzone theme (thanks @jaydenloh-29!). Also made changes to Graveyard. A lot of stuff changed, such as the True Army modifier and buffed Sharpshooter and Market. v.4.2 Anarchist tower added! Spray enemies with bullets and heal up! Tank enemies and increase base HP. v.4.3 Some quality of life change, Swarmer's ability now works regardless of if an enemy has been hit by bees or not. Thanks to @Progamer21443 v.4.4 FROST INVASION UPDATE! Remember Outpost 51 from my first tower defense game? Now you defend yourselves in Outpost 32! This update also changes visuals in the lobby such as added presents and mistletoes. Compatibility for more towers was also added (The slider). v.4.5 Bug fixes, balancing, and admin panel added.Thanks to @Progamer21443 and @gru-with-gun for responding to the Outpost 32 map and addressing some fixes! v.4.6 Sledger tower added. Bash your foes with deadly swings and freeze them! v.4.7 Fixed a bug that swaps enemys' health and stats thanks to @jsab-fan. MK-11 Device in Expert mode was temporarily disabled and Frost Invasion event was nerfed yet again. v.4.8 Polluted Wastelands map added. v.4.9 Toxic Gunner burst was nerfed due to it being too powerful. Railgunner's LVL 5 costume was revamped and changed. v.5.0 Mecha Base tower added. Shoot your enemies and run over them! Powerful tower that works best on longer-ranged maps. New map, Marshlands. v.5.1 Minigunner gets a revamp and is back from the game's recently deleted files! (Good thing I found a backup in my PC lol). v.5.2 Tower statistics could now be viewed. Damage, Firerate, and Range were shown below the upgrade tabs. v.5.3 Tower statistics are now shown via cloning sprites and not variables. Now it should look a bit better! v.5.4 Began work on the first Night of the Solar Eclipse event! Check out the Roblox version!
Instructions
Turbowarp link if it gets laggy somehow: https://turbowarp.org/575841189?interpolate YES YES I MADE THE SEQUEL! It shouldn't lag anymore and there's enhanced graphics and mechanics and everything! --Instructions-- Pick up to five towers on the menu screen and then choose your map! After pressing "Start Game", you are given some different gamemode choices. Pick one and defend! Selling only gives you $100 in hard cash.
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