Description
__________________________________________ 14.10.2024 patch 0.6 The Monk added card names so you have an easier time talking about builds and synergies! let me know if you find some typos or have better name ideas. New champion "Monk" is a skillful fighter who uses only his fists to fight back the hords of enemies C : a midrange dash recasting it will send you back to the start location damaging and stuning enemies hit damage = (Base 16, Grow 4, AD% 20, AP% 10, can crit) V : double attack with his bare fists damage = 2x(Base 8, Grow 2, AD% 16, can crit) B : Fast dash with 5 strikes damage = 5x(Base 7, Grow 3, AD% 10, AP% 10, can crit) N : AOE smash on the ground stuning enemies hit damage = (Base 15, Grow 5, AD% 10, AP% 20) heal = (Base 2, AD% 3, AP% 8) for each enemy hit __________________________________________ 13.09.2024 patch 0.5 Highscore update! yes! there is a highscore now! and you dont even have to restart the game every time you die.. big wow also time to introduce the Pirate have fun! ___________________________________________ 11.09.2024 patch 0.4 (tiny update) reworked the swordmaster, added cards, weakend fencer, new chest and added reroll to the cards ___________________________________________ 04.09.2024 patch 0.3 added The Paladin, Orbpriest and The Fencer i wont go into detail with the damage numbers yet but here are some guidelines paladin is a tank he can use magic and physical damage but should be build with armor and health Orbpriest is mostly magical but has a nice critical damage aswell if you catch the projectile of her B ability you can throw it again! and it will heal you aswell Fencer uses crit and physical damage. His B gives him a very short untargetable duration of 0.6 seconds use it well! your next V attack will heal you! there are healing numbers now yay! added a new physical damage chest and some new cards have fun! if someone wants to gather the exact informations on each abilities damage it would be a great help im planing to add those numbers into the game. ___________________________________________ 03.12.2023 patch 0.2: added the swordmaster Passiv: 20% chance that enemies will be vulnerable for 10 seconds on spawn C: Dashroll V: The Swordmaster has 2 swords he attacks pretty fast dealing (12 + 20% physical +2 growth) damage B: Throw a sword dealing (6 + 8% physical + 1 growth) damage in a fast tickrate slowing down with each target hit. you will have one less sword until you pick it up again casting an AOE spell dealing (10 + 15% physical + 3 growth) damage and healing for (1 + 5% magic) for each target hit. N: channel for a long dash dealing (15 + 30% physical + 30% magic + 5 growth) damage and healing (2 + 10% magic) for each target hit. ___________________________________________ 01.12.2023 patch 0.1: added the Priest. Passiv: healing aura with a magic scaling of 5% C: Teleport V: Damage AOE field dealing 10 + 20% magic + 6 growth and healing the same amount to allies (does not include growth). B: Holybeam dealing 4 + 10% magic + 2 growth with 5 ticks N: Blessing dealing damage in a large area and knocking enemies away while healing allies damage: 5 + 5% magic + 3 growth healing: 10 + 20% magic fixed player 2 samurai V #games #fight #tadek #multiplayer #zombies #battle
Instructions
Its possible to play this on scratch but it is way better to go to turbowarp since it might cross the 300 clones at some point. highscore is only for 1 player at the moment https://turbowarp.org/877636503?clones=Infinity&limitless Controls: P1 WASD C V B N P2 arrowkeys U I O P There is a new chest stystem and a new card based upgrade system Chests give different chances for gems and passiv effects click on them to see some details
Project Details
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