Description
TurboWarp is a Scratch mod that compiles projects to JavaScript to make them run really fast. --------------------- Updates --------------------------------------- - 2.5 Out now! Bug fix + controller support - Beta 2.4 New AI + Quick Chat - Sep 17 - Beta 2.3 Car Paints + Bug fix - Aug 29 - Beta 2.2 Massive visual update + new cosmetics - Aug 24 - Beta 2.1 Cars can collide now - May 15 - Beta 2.1 Bug fix, gold shot P2 - May 12 - Beta 2.1 Added scoreboard - May 12 - Beta 2.0 Huge update! Car customization, ect! - May 11 - Beta 1.0 2 PLAYERS! - Alpha 1.6 Goal transfer speed improved - April 24 - Alpha 1.6 Roof collision added - April 20 - Alpha 1.5 Improved map/collision - April 18 - Alpha 1.5 New effect cloning added - April 16 - Alpha 1.5 Admin features added - April 15 - Alpha 1.5 Fixed ball speed bug - April 14 - Alpha 1.5 Added gold shot - April 14 - Alpha 1.5 Way better car/ball collision - April 14 - Alpha 1.4 Added power shot - April 12 - Alpha 1.4 Flip speed fixed/improved - April 11th - Alpha 1.4 Rotational bug fixed - April 9th - Turbowarp required - April - 8th - Alpha 1.4 (big update) Added goals, map fix - April 8th - Alpha 1.3 Better sprites, purple shot cancel fix - April 7th - Alpha 1.2 (small update) Added animations - April 7th - Alpha 1.2 Added mechanics (purple and reset) - April 7th - Alpha 1.1 Bug fix (stuck in wall) - April 7th - Alpha 1.0 release - April 7th 2023
Instructions
https://turbowarp.org/831952756?clones=Infinity&offscreen&size=640x360&limitless ------ Alpha controls may change ------------- P1 ------- Right/left - drive M - Boost Up arrow - Jump N - Flip car R - Reset Down arrow+ right/left arrow - Flip, you must be off ground P2 ------ WASD and F and E ------ Mechanics ------------------------------------------- After jumping 2x face the bottom of your car on the ball - Flip reset Jump while bottom part (black rim) is on ball - Purple shot Hit the ball while flipping towards it - Red shot Hit the ball while flipping away it - Gold shot After fully jumping Z under the ball for a reset, then Z, then jump (repeat) - Stalls Still needs work :)
Project Details
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