Power Up 3D Engine V11.0
by unknown1guy2
Description
thanks @Chrome_Cat for the tri filler https://scratch.mit.edu/projects/888667870 thanks @ggenije2 for improving frustum culling thanks @howtomakeausername for z-clip code and @finnagin5 and @Vadik1 for help installing it. thanks @grabomuffin for quick sort all else by me 2000+ blocks #all #All #3d #engine #3dengine #easy #power #up #trendng #cool #game #updated #amogus #help #all #All #3d #engine #3dengine #easy #power #up #trendng #cool #game #updated #amogus #help #all #All #3d #engine #3dengine #easy #power #up #trendng #cool #game #updated #amogus #help #all #All #3d #engine #3dengine #easy #power #up #trendng #cool #game #updated #amogus #help #all #All #3d #engine #3dengine #easy #power #up #trendng #cool #game #updated #amogus #help #all #All #3d #engine #3dengine #easy #power #up #trendng #cool #game #updated #amogus #help #all #All #3d #engine #3dengine #easy #power #up #trendng #cool #game #updated #amogus #help #all #All #3d #engine #3dengine #easy #power #up #trendng #cool #game #updated #amogus #help #all #All #3d #engine #3dengine #easy #power #up #trendng #cool #game #updated #amogus #help #pen #Pen #pen #Pen #pen #Pen #pen #Pen #power #up #popular
Instructions
!!LETS GET THIS ON TRENDING!! wasd, arrow keys, hold q to render hitboxes turbowarp for some better graphics tho its mostly same https://turbowarp.org/761545005?hqpen Power Up engine is an easy to use 3d engine that has all tools made for you! a straight forward x, y and z system and an add object/hitbox custom blocks. it is very fast and has a lot of space for creativity. the engine is fully completed with level design tools. small unnecessary updates will always arrive and it is finally done! enjoy! ;D versions: 11/14/2022: Beta release V Beta 11/17/2022: Full release V1.0 11/22/2022: bug fixes, player physics V2.0 11/24/2022: bad collision detection V3.0 11/25/2022: up/down looking V4.0 11/25/2022: jumping, player height, V5.0 better physics 11/25/2022: hitbox render, simpler and easier V6.0 11/26/2022: small bug fixes, polish, new tri filler V7.0 11/27/2022: entities can be added to your world V8.0 01/15/2023: Z-CLIP! (7failed prototypes, 2 V9.0 totally new failed engines) a whole new logic and math reworked! probably won't update performance after this, its WAY too complicated! only small bug fixes... 02/21/2023: the final update! V10.0 ok, i was wrong, this is the biggest update, and it's all about speed! the engine has point merging and frustum culling! very nice. 17/06/2024: i thought this is terrible, so i V11.0 decided to improve it by removing backface culling(about to add a new one), replacing the triangle filler with an STTF one, and removing unnecessary steps. still a lot of work to do...
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