Description
DISCLAIMER AND WARNING: GAME CONTAINS FLASHING COLORS, LIGHTS, JUMPSCARE, AND GLITCHY EFFECTS! GAME ALSO CONTAINS LOUD NOISES AND GLITCHY SOUNDS! PLEASE DO NOT PLAY IF THESE EFFECTS WILL CAUSE HARM!!! Game is better run with TurboWarp: https://turbowarp.org/745755069?clones=Infinity&limitless&hqpen&interpolate&stuck Advanced Settings: Interpolation, Warp Timer, Infinite Clones, Remove Miscellaneous Limits, Remove Fencing I am not affiliated or related to Bandai Namco, this is a non-profit fan-project. Pac-Man and DigDug is owned by Bandai Namco Includes sounds from Pac-Man 256, Pac-Man, and Ms. Pac-Man, music from Pac-Man Championship Edition 2 Inspired by Pac-Man Battle Royale & Pac-Man Party Royale Tags: #games #pacman #multiplayer #duel #namco #arcade #retro #remix #horror
Instructions
You can use WASD and ARROW KEYS to control players Objective is to turn enemy player into a Ghost and eat all Pac-Dots. Advanced Guide: Dot-Chaining grants a Speed Boost! Ghost Players cannot turn backward normally, but can turn backward when scared or not moving. Ghost Players move faster the more times they are eaten You can change direction before an opening, then when an opening is available the character will automatically take it. Power-Pellets ends WAY faster! Make sure that the enemy player is close enough before you use it. Power-Pellets prevent Boost Decay, you can cross a large gap while invincible and you can keep your speed. Reading sticky notes on the cabinet's screen is sometimes helpful. We fired Tyler, he was being too aggressive to customers. "Many Players" coming soon! Cosmetics coming soon! Joy-stick Functionality coming soon? Pac-Man's extended diet? Yeah, that's soon too. 3D..? 2.5D..? Unity Port? Might have to... :/
Project Details
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