Description
Cube is hollow (I shared solid cubes earlier--slower). Uses function of xyz position to assign color (and bold transparency if selected) for each voxel (3D pixel). As you rotate, code reassesses xyz, then translates to the xy points for 2D screen. To make voxel cube, I modified my color cube model of 2021: https://scratch.mit.edu/projects/581978794/
Instructions
Click a grey button. Turn cube with mouse. Adjust multiplier. Try bold transparency. Adjust voxel size and spacing before clicking flag. Try turbowarp: https://turbowarp.org/727362026?fps=60&hqpen
Project Details
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