Civilization I on Scratch v1.0.7
Description
IronbirdStudios. @Hibiird, @---IronMiner---, and @Remixer56. Other credits are in the credits section of the menu.
Instructions
Lead your civilization across time and space, and build an empire to stand the test of time. All instructions are in the civilopedia. More content coming soon! Turbowarp recommendation: https://turbowarp.org/718657492 Be aware of secrets. There are (so far) 5 secrets, one of which will be brought fully in one of the future updates. Add ideas for updates here: https://scratch.mit.edu/studios/31161837 First Update: 8/1/2022: Added some code I forgot to put in. Second Update: 8/2/2022 The Update we made today is in the Road Map. To sum up the playable stuff we added, you can now win a domination victory, move diagonally (mobile controls are out right now), and read most of the guide to your hearts content! Third Update: Fixed a few bugs (including the domination victory glitch). Though this update was not a big one, it was a stepping stone in improving the AI, which currently is not the best. Fourth Update: Fixed a few more glitches. Added a pathfinding AI! Now the AI will be more realistic in its movement instead of just three pick randoms! Now the player is also able to move multiple units. Link to Poll for next update: https://scratch.mit.edu/studios/31983674/comments Fifth Update: Made the world a little more realistic by having each tile provide its own food, production, and gold. Resources are now in-game. City growth now works. This is represented by the Player's palace. The bigger it is, the more population you have. You can now expand your empire to your hearts' content by "conquering" the neutral tiles with a unit of yours. Other updates are in roadmap
Project Details
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