CMMM Plus+ Calculus Update

CMMM Plus+ Calculus Update

by PPBsc

👁 34,540 ❤️ 940 ⭐ 914 🔄 153
Created: Mar 14, 2022 Last modified: Nov 10, 2022 Shared: Mar 14, 2022

Description

⚠️Notes ================================== ◽️Play it on Turbowarp! https://turbowarp.org/659462181?clones=Infinity&hqpen&offscreen&interpolate&limitless&fps=250 ◽️Post codes in this Forum: https://scratch.mit.edu/discuss/topic/599193/ ❗️ For some people who asked, heres the solutions for some levels: https://scratch.mit.edu/discuss/topic/599193/?gpage=4#post-6316513 ☘️Credits ================================= ◽️CMMM+ By Traloc_Dheckoa (TheStrangeCell) ◽️Mystic Mod By Mystic and Snazz ◽️Original Game - Sam Hogan "Cell Machine" ◾️ https://samhogan.itch.io/cell-machine ◾️ https://themysticlynx.itch.io/cell-machine-mystic-mod ◾️ https://traloc-dheckoa.itch.io/cmmm ◽️Font - Andrew Tyler "Pixelmix" ◽️Title Screen Render - Origmalami ◽️Music: + Remix 1 - Vortex64 + Remix 2 - 180° Rotator // currently its unable to be uploaded. ◽️Testers: Calion, ⏏️Change Log ============================= ◽️Apr 7, 2022: Initial release. ◽️Apr 8, 2022: Added Input cells. ◽️Apr 9, 2022: Added MP1. ◽️Apr 10, 2022: Fixed a visual glitch. ◽️Apr 28, 2022: Fixed a MP1 saving glitch. ◽️May 18, 2022: Added Select Tool & Save button. ◽️May 19, 2022: *Gets curated* Fixed a pushing glitch. ◽️May 21, 2022: Added more Mobile buttons => Fully supported Mobile; Changed Zooming Scripts; Added Sensitivity for zooming. ◽️May 22, 2022: Fixed the Mobile Detector + Editor button bug. ◽️May 23, 2022: Fixed the size limit. ◽️May 24, 2022: Added a device button. ◽️May 31, 2022: Added Splashes and music changer. ◽️Jun 1, 2022: Added Music names; Censored a word - "Dis####" in one of the splashes. ◽️Jun 5, 2022: Changed how long is 1 tick: from 0.267s to 0.2; Added Selection rotating. ◽️Jun 15, 2022: Changed how long is 1 tick: back to 0.267s. ◽️Jun 16, 2022: Fixed a visual glitch when reseting simulation. ◽️Jun 16, 2022: Fixed a nudge pushing glitch to make the game more accurate. ◽️Jun 24, 2022: Updated tick speed, now the speed is synced; Steps are now showing. ◽️Jun 25, 2022: Fixed duplicating glitch on laggy PCs. ◽️Jun 27, 2022: Fixed laggy cell deletion & cell placement while saving level. ◽️July 13, 2022: Updated the mobile detector + Added unloadable code detector. ◽️Aug 9, 2022: Updated the text engine using griffpatch's tutorial + Updated logo. ◽️Aug 11, 2022: Added the calculus update. (more info: https://traloc-dheckoa.itch.io/cmmm/devlog/412503/calculus-update) Updated Input cell script so theyre more accurate. Fixed loud sound bug when reseting the simulation. Updated the thumbnail. Fixed some visual glitches + a generating bug caused by physical generators (Thanks Calion for detecting them). ◽️Aug 12, 2022: Updated the splashes. ◽️Aug 13, 2022: Fixed the delete sound bug + Updated the thumbnail. ◽️Aug 14, 2022: Added the strange cell. ◽️Aug 15, 2022: Fixed the global converter. ◽️Sep 19, 2022: Pullers pulling a destructive cell will now be deleted instead of not knowing the destructive cell exists.

Instructions

◾️ Original game: https://traloc-dheckoa.itch.io/cmmm ❗️ 16,384 views, 600❤️ and 512⭐️!! ▶️The Level Editor ========================== ◽️Use WASD to move the view. ◽️LMB to place cells. ◽️Space + LMB to delete cells. Ctrl + Space + LMB to delete all cells of the same type. ◽️Q / E To rotate cells. ◽️Z / X To switch between cell categories. ◽️Keys 1-9 to quick select cell. ◽️Press F to show draggable tiles. ⌨️Controling =============================== ◽️Scroll mouse to increase / decrease the View Size ◽️[P] for something. ◽️[F] to show FPS. ▶️Game ================================== ◽️Cell machine mystic mod is a reimagining of the original cell machine with a level editor, changes to the simulation, and much more! ◻️Arrange cells. Build machines. Destroy enemies. ◻️Each cell on its own has a simple function, like moving or spawning other cells. But when combined, more interesting behavior emerges... ▶️How to play ============================== ◻️Rearrange cells in the build area. The goal is for them to interact in a way that results in an enemy cell being hit. Press the play button to run the simulation. Press the step button to execute one generation of the sim. Press the restart button to enable editing again. ▶️Cells =================================== ◽️Mover (Variant of: Mover) - Moves in the pointed direction. ◽️Push (Variant of: Push) - Can be pushed in any direction. ◽️Slider (Variant of: Slide) - Can be pushed only in one direction. ◽️Rotator (Variant of: Rotator) - Cotates adjacent cells 90 degrees each generation. ◽️Generator - Duplicates the cell behind it each generation. ◽️Immobile - Does not move in any direction, but can be duplicated by a generator. ◽️Enemy (Variant of: Enemy) - Overlap any cell with the enemy to kill it ◽️Trash - Delete any cell (including Trash cells) that moves or gets pushed into it. ◽️Converter - Converts the cell before it into the cell behind it. It cannot change a cell's rotation. ◽️Nudge (Variant of: Mover) Only starts moving after being moved by another cell. ◽️Fixed Rotator (Variant of: Rotator) - Rotates adjacent cells to its indicated direction. ◽️Flipper (Variant of: Rotator) - Rotates cells that are adjacent to the sides the arrows are pointing, by 180 degrees. ◽️Fall (Variant of: Push) - Falls downwards until it detects a cell under it, all in one tick. It's rotation is automatically set to down, cry about it. ◽️Directional (Variant of: Slide) - Can only be moved in its indicated direction. ◽️Teleporter - Teleports the cell behind it to its front, can be placed in a row. ◽️Puller (Variant of: Mover) - It can pull one cell behind it. If it cannot pull the cell, it will stop. If it tries to pull a destructive cell (enemy and trash), it will kill itself. ◽️Player (Variant of: Enemy) - An enemy cell that can be controlled with arrow keys and can push other cells. ◽️Pac-Man (Variant of: Player) - Keeps moving in its indicated direction. Its direction can be changed using arrow keys. ◽️Input Cells - They do stuff when you click on them while the simulation is running. ◽️Present - When "opened" by another cell, it reveals a random cell from the og mystic mod. ◽️Random Rotator (Variant of: Rotator) - Rotates adjacent cells by 90 degrees, clockwise or counter-clockwise. ◽️Void (Variant of: Immobile) - Looks and acts like the space outside the grid. ◽️Global Converter (Variant of: Converter) - Finds every cell with the same type as the one in front and converts all of them. ◽️Denier - Input cells cannot be used when adjacent to this cell. ⛓️HashTags ================================ #games #all #puzzle #entertainment #samhogan #cell #machine #mystic #mod #plus #cellmachine #mysticmod #cellmachinemysticmod #cellmachinemysticmodplus #games #all #puzzle #entertainment #samhogan #cell #machine #mystic #mod #plus #cellmachine #mysticmod #cellmachinemysticmod #cellmachinemysticmodplus #games #all #puzzle #entertainment #samhogan #cell #machine #mystic #mod #plus #cellmachine #mysticmod #cellmachinemysticmod #cellmachinemysticmodplus #games #all #puzzle #entertainment #samhogan #cell #machine #mystic #mod #plus #cellmachine #mysticmod #cellmachinemysticmod #cellmachinemysticmodplus #games #all #puzzle #entertainment #samhogan #cell #machine #mystic #mod #plus #cellmachine #mysticmod #cellmachinemysticmod #cellmachinemysticmodplus #all #games #all #games #games #games #games

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