Friday Night Funkin': Remix Engine - V.1.6.1b
by n_bonnie2
Description
#all #music #games #fnf #trending #engines WIDESCREEN + 60 FPS!!!! https://turbowarp.org/609762892 Version 1.6.1b - 8/6/2024 > ALL NOTES have independent scroll speeds (this means you need to update each global scroll speedin a more... complicated way) > AYS/SSS Charts are now the default chart. > Camera Positions can now be hardcoded > Arrows now resort to a proper "null" texture if a note skin does not exist. (unless that costume is gone) > Score text does not constantly go the front layer > Fixed HUD Adjust Menu and Start Screen Characters not Rendering This marks the "Final Update" for RE. I DO NOT want to work on this anymore. REGARDING CABALEX CHARTS AND FUNKIN V-SLICE UPDATE: Since @cabalex converter is basically discontinued, I have decided to take the liberty **not support** any cabalex format-related problems. From now on, please use AYS/SSS format, it's more community-supported, and it's used literally in AYS! And about V-Slice Features, I'd rather keep this engine bare-bones, as adding the eye-candy of V-Slice Update will be intensive for scratch. (and refactoring most of the code)
Instructions
==== STOP AND READ!!! ==== I don’t do FNF related stuff anymore! Please check out my OTHER projects if you wanna know more about me. Please, Check out my OTHER projects. I hate to see this overshadow my OTHER projects. This engine DOES IN FACT support SSS-Converted V-Slice/Weekend 1 formatted charts (thank God). All you need to do is to convert a V-Slice Chart in this - https://scratch.mit.edu/projects/666734314/ - project, yes that means you must use SSS/AYS format in order for the converted chart to run! I WILL NOT port V-Slice Features to Remix Engine. This engine is still not maintained. ======== Friday Night Funkin': Remix Engine Current Version: 1.6-debloat An engine aiming for better mod porting for scratch. This engine supports @cabalex's and AYS (Add Yourself Singing)/SSS (Scratch's Smooth Saturday) [by @SquigglyTuff] Chart Formats so it is more user-friendly for playable charts. (Week 1 Charts are the ones before the Week 7 Update) CONTROLS========== MENU: Arrow Keys - Change Selection Space - Select Z - Go Back Gameplay: Arrow Keys and ASWD for notes (You can Change in Settings) ENGINE DEVS========= @n_bonnie2 ASSET/CODE CREDITS======== @Space-OFC - Arrow vectors @-KawaiiX_ - Vanilla FNF Icon Vectors (sorry!) @Polargaming64 - Score Rating Vectors/Logo Vector (sorry!) @AwezomeXD - Boyfriend Vector that i forgot to remove @cabalex - cabalex Chart Format/Converter @SquigglyTuff - SSS/AYS Chart Format (Converter: https://scratch.mit.edu/projects/666734314/ ) @SpideyPlaysMC - Notes For AYS used for Note positioning System / Ultimate SSS/AYS Chart Converter The Funkin' Crew Inc. for making the original game that created hell... I mean this awesome community I don't hate (sarcasm
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