Spamton Neo fight

Spamton Neo fight

by tripoid

πŸ‘ 102,983 ❀️ 1,962 ⭐ 1,875 πŸ”„ 308
Created: Sep 28, 2021 Last modified: Apr 21, 2022 Shared: Nov 2, 2021

Description

Music, sounds, and concept by Toby Fox Sprites by Temmie Chang and Toby Fox Update Log: Update 1: Added SnapAll, post-down invincibility, added more invincibility frames, limited Items, and added Enraged Spamton (z+enter) Update 2: Fixed Issue with sprites not updating on downing. Update 3: Added Dialogue, rearranged menus, fixed the heads on the blaster attack, and decreased the hitbox of the money-suck attack. Update 4: Added endings, added wires getting removed on snap, and slightly increased Susie's attack power. Update 5: Improved Big Shot animations, fixed glitch that allowed you to fire a Big Shot by spamming Z, made the TP look more accurate, made Big Shot Spamton suck Kris's soul, and increased Enraged Spamton's damage. Update 6: Further improved Big Shot animations and controls. Added FluffyGuard and SuperCharge. Fixed glitch where TP would show as 1% when at 0%. Fixed Glitch that would cause SnapAll to revive the team. Update 7: Changed wire animation a little bit. Changed Ralsei's sprite. Update 8: Changed timing of Head Attacks slightly to make it fairer. Changed smoke animation slightly, also made smoke come out of Enraged Spamton. Fixed issue with smoke not going off the screen when Spamton does. Fixed issue with FluffyGuard not disappearing on death. Fixed issue with Spamton's animation glitching out after Attack. Update 9: Gave the Heart Attack HP. Fixed the size of the two other Hearts. Fixed Heart Attack bullet movement. Updated text engine so the shakey text is easier to read. Update 10: Added Angel Spamton. Update 11: Added the harder Phone Head attack. Update 12: Graphically improved Phone Attacks. Update 13: Fixed UI sprites. Made HP become red when down. Update 14: Made Enraged Spamton always use harder Attacks. Added more HP to Heart Attacks and Eye/Nose/Mouth attacks when Spamton is Enraged. Update 15: Improved turn system. Changed rail attack. Changed money attack. Update 16: Made Big Shots easier to charge. Updated item menu dialogues to say who the item was used on. Update 17: Updated a few sprites. Added Health, Mercy, and Damage read numbers. Changed read numbers animation slightly. Made head bullets spin while moving. Update 18: Fixed some of Susie's and Ralsei's animations. Fixed glitch that caused Arm to stay as Gun sprite after Pipis attack. Improved wire snap system. Update 19: Cancel key now works for every action. Made [[BIG SHOT]] Spamton attack only come when he's about to be spared/killed. Made mouth bullet attacks significantly slower. Made nose bullet attacks slightly slower. Made Spamton's hearts turn yellow on damage. Update 20: Made X key speed up text. Added Snapping desperately. Updated a few sprites. Update 21: Changed collision script. Made HealPrayer only target one person. Changed RudeBuster animation slightly. Update 22: Added Miss, max, and down. Update 23: Added check. Update 24: Added intro. Added brightness effect to heads. Added ping sound effect to cart attack. Changed Snap animation if everyone snaps. Update 25: Fixed talk glitch. Changed Spamton's head animation speed. Made Spamton's head turn during flying head attack. Made soul glide to and from Kris. Update 26: Changed intro a little bit. Added Pipis explosion and shred particles. Update 27: Made Spamton Big shot attack more accurate. Update 28: Added camera shake to Susie's attack and Spamton's Big Shot attack. Made Pipis bounce more consistently. Update 29: Added up feature. Slightly increased Spamton's damage. Fixed grammar mistake on pacifist ending. Increased number of items to 11. Update 30: Spamton doesn't break his neck while laughing now. Update 31: Made Eye/Nose/Mouth attack HP persist. Update 32: Completely overhauled the cart attack script. The number of sprites it uses was cut down from 18...to 1 :D. The project shouldn't be as laggy as a result. Also overhauled the blue heads scripts. The number of sprites it uses was cut down from 13 to 4 :D. Also added multiple rail attack patterns. Update 33: Added little explosion effect to shots. Made shots fly off-screen when they hit the big Head in the intro. Update 34: Fixed glitch that cause Ralsei to take double damage when not defending. Update 35: Made game over screen accurately portray chapter 2's game over screen. Also added "Darkness Falls." Update 36: Slightly improved Kris, Susie, and Ralsei menu sprites, especially the layering. Update 37: Fixed Issue with TP bar creating too many clones. Update 38: Fixed MAJOR bug that would cause Ralsei to make INFINITE CLONES OF HIMSELF LIKE A RABBIT. So no more clone issues. Update 39: Fixed glitch that caused the Head Attack's eye to not take damage. Also fixed glitch that caused Big Shot Spamton's Head to not turn yellow on hit. Update 40: Improved menu system, Improved item system, lowered the number of sprites the Pipis Attack uses, added UltimateHeal, added trail effect to Super-Charged Big Shots, improved Big Shot animations, and updated text engines. Update 41: General improvements

Instructions

Controls: Arrow Keys - Move soul and move through menus. Z Key - Select, fire shots, and advance dialogue, hold to fire a Big Shot. X Key - Cancel, slow soul movement, and speed up text. Z + Enter - Hold to enter Enraged Mode. Spams Big Shots but Spamton does more damage. 1 Key - Angel Spamton, only works once. Q - Skip intro. Check out my Queen Fight: https://scratch.mit.edu/projects/604681896/ Check out the Snowgrave version: https://scratch.mit.edu/projects/582020685/

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