Sonic Reborn Engine Test

Sonic Reborn Engine Test

by ComixMaker

👁 797 ❤️ 35 ⭐ 37 🔄 1
Created: Aug 14, 2021 Last modified: May 7, 2022 Shared: Aug 18, 2021

Description

This is just a project for a taste of what's to come, and for help on how to fix some bugs. I'm making a tile-based engine for GSE Fest 2021 (if there is one). Also expect Rainy Ruins (or whatever it's called now, I'm too lazy to remember) v4.0 to be there too. Sorry if it lags at times. Credit where it's due, I'll add the full list later.

Instructions

Sorry if its laggy, try playing on Turbowarp: https://turbowarp.org/560586742 Also, if Sonic's frozen, press V. Cool things: - If your speed gets to a certain amount, you'll activate boost mode, where your acceleration and top speed increase. - Use the Shield slider to change your ability. 0 is for your neutral ability, 1 is for the Bubble Shield, 2 is for the Electric Shield and 3 is for the Fire Shield. -The 'Collision or Foreground?' is for whether or not you want the foreground to appear, or if you want the normal GSE experience. There's probably more, but I forgot. --------------------------------------------------------------------------------- Controls: -Z to jump -Arrow Keys to Move -Z + down key = Spindash -Z + Z in Midair( hold until touching ground) = Dropdash -UP arrow + Z = Peelout -Z + X in Midair = Airdash -Z + X in Midair If you have an ability -C to test out the pipes (experimental) -V to die

Project Details

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Original Project
Project #356311956

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