Old Super Mario Bros. Wii ver. 2.5
by LG125
Description
Note to people: I wont be the guy that makes music or sound effects, I wont be able to do anything there. Edit whatever you want, also, I expect someone else to do the next update. This may not happen though because the group is dead, there hasn’t been a single update other than this in months. What I did: 2.2: Finished level 2 and edited it Added transitions and end screen (need to find out how to do the second one.) Edited fireball code Added win screen Mobile info banner Implemented a clone based navigational map. 2.3: Removed mobile info banner Added full mobile compatibility. 2.4: Major collisions bug fix. Added movement physics to koopa shells. Koopa shell bug fix (There is still a bug there though) Koopa shells can now hit Mario’s enemies! Added pause/unpause button Pause/Unpause button major bug fix Redid map Bug fixes 2.5: Added hidden blocks (devs: to add one, just put an H for the extra value Boolean in the solid objects sprite when creating a question block) You can choose to play level 1 or 2! Just click on the level circle when in map to select it! More coming soon… Credit to: @_meow_gobo_ (now @_meow-gobo_) for original engine @-UltraCodes- for engine before this and other developments in previous engines Everyone else in the official team for their developments in previous versions
Instructions
This is a bit buggy in some things, I hope that with newfound determination in the official team they can fix those bugs. I feel like I did enough to officially share this. What I did can be found in “Notes and Credits.” Next creator Todo: add spin jump costumes Replace new sounds with better stuff. Find bug fixes Me Todo: Bug fixes Try to fix jump through platforms
Project Details
- Visibility
- Visible
- Comments
- Enabled
- Remixed From
- Project #526216700
- Original Project
- Project #520323999
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