Midi Player Piano Roll remix
by Xenon10
Description
you're gonna have a much better experience running this on turbowarp at https://turbowarp.org/465100887?turbo&fps=60&hqpen&clones=Infinity notes on regional differences: in europe, the SNES game Starfox is called Starwing. as i'm from europe, that's what i know it as, but i've also put Starfox in the name of the two midis from it. the street fighter ii characters known in most of the world as balrog, m. bison and vega have their names swapped from japan. in japan, their names respectively are m. bison, vega, and balrog. the listings for their themes in this project use the names as they are outside of japan. i would've added the japanese version of the names in brackets at the end, but there just isn't enough space on the screen. list of songs which work on the normal scratch site: Bee Gees - Tragedy Bee Gees - Stayin' Alive Bee Gees - Tragedy (2) Super Mario 64 - Metal Mario (sounds okay but it looks like it's struggling to render all the notes in places) Super Street Fighter II - T. Hawk's Theme Super Street Fighter II - Cammy's Theme Super Street Fighter II - T. Hawk Theme (2) F-Zero - Big Blue F-Zero - Big Blue (2) Street Fighter II - M. Bison's Theme Starwing/Starfox - Corneria Starwing/Starfox - Corneria (2) Street Fighter II - Guile's Theme (2) Street Fighter II - Ken's Theme F-Zero - Port Town F-Zero - Records Street Fighter II - Ryu's Theme Street Fighter II - Ryu's Theme (2) Street Fighter II - Sagat's Theme F-Zero - Silence F-Zero - White Land I Street Fighter II - Zangief's Theme Pokemon R/B/Y - Gym Leader Battle Pokemon G/S/C - Wild Pokemon Battle Pokemon G/S/C - Kanto Gym Leader Battle Pokemon R/B/Y - Wild Pokemon Battle Pokemon G/S/C - Rival Battle Pokemon G/S/C - Kanto Trainer Battle Pokemon G/S/C - Kanto Wild Pokemon Battle Pokemon R/B/Y - Trainer Battle
Instructions
remixed so i can try it out on turbowarp with my midi collection (it's really not the best way to play midis but hey it works, kinda) Click and drag up and down to scroll through songs, and tap on the song of your choice. Run in Turbo Mode for more consistent results I created a C# program to read the MIDI data. Now, all you have to do is drag a MIDI file (*.mid) or multiple MIDI files onto the *.exe, and out come the converted songs in a text file! Then you need to copy the text file into the "__songs" list in this project, and adjust the speed (the very first number) One of the changes I made was now you should just be able to leave the speed at 1. ranges 0.0 - 1.0 makes it slower, ranges 1.0 and up make it faster
Project Details
- Visibility
- Visible
- Comments
- Enabled
- Remixed From
- Project #406337184
- Original Project
- Project #406337184
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