PTE Ultra+ Font Editor

PTE Ultra+ Font Editor

by -Rex-

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Created: Nov 23, 2018 Last modified: Jun 22, 2020 Shared: Jan 2, 2019

Description

Font Editor Controls: - Use the left and right arrow keys to switch between characters - Use the scroll wheel to change grid resolution - To change the character's width, drag the node at the top (this is used to determine character spacing) - To create a new path, press the space bar - To select a path, either use the up and down arrow keys to switch between paths or click on the desired path - To move nodes, drag them - To create a new node, either click and drag on a segment or curve to create and position and new node in the middle of the path, or click and drag near one of the endpoints of the selected path to create and position a new node at the end of the path - To change the type of a node, click it once - To delete a node, double-click it - To delete a path, delete all of its nodes - To move a path after clicking the move button, simply drag one of its nodes (to exit move mode, click the move button again) The scroll wheel works in the character list and font preview. IMPORTANT: Ever since Scratch 3.0 was released, case-sensitivity in the Font Preview now only works with the following letters: abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ Case-sensitivity for all characters still works with Pen Text Engine++, however. Share your fonts on the forum topic: https://scratch.mit.edu/discuss/topic/322261/ Pen Text Engine++: https://scratch.mit.edu/projects/406678232/ PTE Ultra+: https://scratch.mit.edu/projects/262564340/ Changelog: v1.2.5 (2020-06-18): + Added a new grid resolution of 12 per 100 units - Width and coordinate displays are now rounded to the nearest hundredth v1.2.4 (2020-06-03): - Reverted changes to dot rendering due to Scratch 3.0's improved pen rendering v1.2.3 (2020-01-05): - Increased the quality of Bezier curves - Pasting a path now automatically activates move mode - Fixed dot rendering in the font preview v1.2.2 (2019-12-31): - Adjusted dot rendering to make dots appear circular in Scratch 3.0 v1.2.1 (2019-11-24): - Simplified instructions for exporting fonts - Added a verification step when exporting a font - Fixed a bug preventing new nodes from being added to curves v1.2 (2019-01-02): - Updated for Scratch 3.0 - Fixed bug with font complexity; this should result in a value more representative of “real-world” usage - New export interface v1.1.3 (2018-12-06): - [code] and [/code] tags are now automatically added when exporting fonts v1.1.2 (2018-11-26): - Increased the maximum radius for adding a node to the end of the selected path v1.1.1 (2018-11-26): + Introduced the delete path tool, which deletes the selected path - Confirmation now uses a dialog box instead of an ask prompt v1.1 (2018-11-25): + Introduced path tools, adding the following: flip horizontol, flip vertical, rotate clockwise, rotate counterclockwise, copy, paste, and move - The character editing grid is now 189% larger - Expanded the click area of nodes - Nodes are now color-coded - Made the character overview grid in the character list wider by 2 boxes v1.0 (2018-11-24): + Released

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