3D Morphing

3D Morphing

by RokCoder

👁 8,831 ❤️ 643 ⭐ 531 🔄 21
Created: Apr 16, 2017 Last modified: Oct 23, 2023 Shared: Apr 17, 2017

Description

Playing around with basic 3D shapes. There's definitely room for optimization and the Gouraud shading is a little glitchy It's going to lag when displaying shapes with 98 vertices It's going to crawl when using Gouraud shading You won't see spheres, spheroids or discs when the vertex count is 8 because it's physically impossible #3d #techdemo #watchable #description(Real-time morphing between 3D shapes. This was written when I was first experimenting with what I could achieve using the pen.)

Instructions

S,C,F,O,B,D - Sphere, Cube, Flattened Square, Spheroid, Box, Disc T - Tessellate (change vertex count) L - Toggle light position G - Toggle Gouraud shading Space - Toggle random morphing

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