Bad RPG Game
Description
Formerly known as RPG Test. This game probably won't get any more updates, and if it does it might not even be on Scratch. I feel that I've done all I can in this engine that I've made. Making the game better than it already is would probably require a full rewrite, not because it's extremely good but because the engine I designed is kinda limiting. Thanks for playing! Thanks to EarthBound (aka MOTHER 2) for most of the the music, all of the sound effects, and the PK command. Thanks to SiIvaGunner for the Hard Mode theme. (No longer) Planned features: Different locations, a few more battle commands, more than one item Move explanations: Bash is a standard attack, it will do between 5 and 8 damage. Bash is the only attack that can critical hit. It's a 1 in 40 chance, but if you get it, Bash does between 12 and 20 damage for that hit. It costs 0 PP to use, equating to infinite usage. PK Freeze is an elemental attack which does between 10 and 14 damage. It costs 4 PP to use, equating to 5 uses. PK Fire is an elemental attack that can only be used in Hard Mode. It does between 15 and 19 damage, and costs 6 PP to use, equating to 6 uses. Eat will let you consume Moreos to recover between 40 and 45 HP. You can only use it once per battle, however. Defend skips your turn, but will lessen the damage you take for 2 turns after you use it. It also recovers 1 PP in Hard Mode. AI explanation: Shadow Cat has a 50/50 chance of either bashing or using PK every turn. If Shadow Cat's HP is less than 35, he will eat Oreos to restore health and PP. He can only do that once though. If Shadow Cat has less that 35 HP and he's already eaten the Oreos, he will just go back to a 50/50 chance of bash or PK. Shadow Cat has 16 PP, which equates to 4 PK uses. If you eat Moreos, Shadow Cat will always use PK if he has enough PP. Version history: 6/17/2020: Initial release. 6/18/2020: Added player healing and enemy PK, improved enemy AI, game endings fixed, Shadow Cat rebalanced to 100 max hp. 6/18/2020 (6 hours later): There are now 3 music tracks, Bash can now crit. 6/19/2020: Hard Mode added. 6/20/2020: Added a Guard command and slightly tweaked both difficulties 6/20/2020 (1 hour later): PK Freeze is PK Fire in Hard Mode. For now it's just a graphics change, but soon it'll be more. 6/21/2020: Finished implementing every feature of PK Fire, and slightly changed the way Guard works in Hard Mode. 7/12/2020: Changed the title to Bad RPG Game. Fixed the healing items' lighting in Hard Mode. Rebalanced Guard to make it less OP. Fixed bugs: If Shadow Cat had 34 HP, the game would softlock due to 34 not being greater to or less than 34.
Instructions
Click the flag two times to avoid glitches. This game is pretty easy to understand, but if you want more detailed explanations of the mechanics, go to the Notes section. If there are any glitches, or you have any ideas, feel free to tell me. They probably won't be added though, as development has been ceased. To trigger Hard Mode, click the flag until the scene darkens. Hard Mode increases stats and gives the PK command a different attack, but other stuff is (no longer) planned.
Project Details
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