diep.io v1.5

diep.io v1.5

by griffpatch

πŸ‘ 1,645,581 ❀️ 46,652 ⭐ 43,200 πŸ”„ 4,512
Created: Nov 16, 2016 Last modified: Nov 26, 2023 Shared: Nov 16, 2016

Description

Jan 2020 - Fixed after a long period of brokenness since Scratch 3 This is my best attempt at an 8 player scratch port of the popular diep.io. All rights below to the original creator of diep.io (and agar.io). Second Server: https://scratch.mit.edu/projects/127693420/ **** Controls / Keys **** [Arrow keys] or [WASD] to move [E] toggles guns on and off, [Mouse] to aim [1-8] to upgrade stats [M] + [1-8] to set auto stat upgrade (just [M] to turn off) ============================================= Work to be done: * If your project stops, you can look inside and click on the list labelled debug to get a report... * New Tank Classes * Ensure tank class leveling is fair * Scale level based on number of players? ============================================= Change log: 24 Jan 2020 - v1.5 - Removed black borders, rearranged stats, extended view distance, changed grid size, reduced size of score table. 23 Jan 2020 - v1.4 - Fixed for Scratch 3, introduced experimental level streaming to keep screens in sync. 24 Nov 2016 - v1.3 - Players spawn invulnerable - Move to start shooting and become vulnerable to attack. You can upgrade your tank while invulnerable (flashing) 17 Nov 2016 - v1.2b - Added reclone to try to skip freezes :/ 16 Nov 2016 - v1.2 - Try to prevent accidental pick up of previous players stats and OP cheating trick ;) 16 Nov 2016 - v1.1 - Fixed major cause of game freezing! YAY! It was hovering the mouse over the score table when you or other players were first joining! Bug in sorting code! 15 Nov 2016 - v1.0 - Released on @Griffpatch account 15 Nov 2016 - v0.13 - Improved triangle recoil, added mouse left to view stats, right to view scoreboard. 14 Nov 2016 - v0.12 - Take account of object sizes in collisions + Added death screen - needs testing still... 12 Nov 2016 - v0.11 - Added frame skipping for slow PCs 11 Nov 2016 - v0.10 - Bug fixes & stability improvements 10 Nov 2016 - v0.9 - Leveling up tank powers, implement body damage as a form of shield (as it should be) 09 Nov 2016 - v0.8 - 3rd tier tanks + level zooming 08 Nov 2016 - v0.7c - Fixed floating health bars *phew* 07 Nov 2016 - v0.7 - Tank to object & tank to tank collisions 06 Nov 2016 - v0.6 - Added multiplayer 04 Nov 2016 - v0.5 - Added 2nd tank class tier 02 Nov 2016 - v0.4 - Added Stat Upgrades 29 Oct 2016 - v0.3 - Tanks can now be destroyed 28 Oct 2016 - v0.2 - Added health bars & tank collisions, bug fixes. 27 Oct 2016 - v0.1 - Initial release - Fast bucket collisions detection

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