
Potato Revolution
Description
Any glitches, errors or typos you find, please tell me in the comments section where and when it took place so I can find it quickly. I am aware of a glitch near the end where the text box goes all weird, stopping the project and starting again should fix it. Warning: This game contains dramatic/cringeworthy plot twists! Be prepared for a couple moments of "Gasp! Character A was really Character B the whole time"! Also, playing all of the game's content takes about 15-20 minutes (probably more if you don't know what you're doing), so strap in. That said, a lot of the content can be skipped. It's been 15 potato years (two weeks) since the loss of an innocent young spud sparked an effort to overthrow the human race. The plan nears completion, and the humans have not an inkling of the imminent consequences of persecuting the potatoes for so many years... But the element of surprise is not enough. The humans would win in a landslide, the potatoes don't stand a chance. It is your job to stop a revenge-crazed potato from leading all of potatokind to its doom! (Insert dramatic music here.) Fonts and graphic design by @-Antarctican- Fog sprite and ambience for the surface by @mrchickenman2 This project was started on 29, Dec 2016. Then I forgot about it for several months and properly got going in March of 2017.
Instructions
Welcome to The Potato Revolution, the game where the protagonists want to wipe out humanity! (Well, in a roundabout sort of way.) It is recommended that you play with the brightness on your monitor turned up while playing, some scenes are quite dark. CONTROLS: Space bar to advance dialogue. WASD to move while in tunnels. Click to interact with objects. When you are in range of an interactive object, you will be able to tell by the fact that you can see it. I don't know why this took as long as it did, but here is the long overdue sequel to my very first front-paged project, Potato Simulator! If you wish to play that, then here is a link: https://scratch.mit.edu/projects/130859821/ As with the original game, story drives the gameplay, as opposed to the other way around; as a result, do not go in expecting anything strategy-based, or even anything particularly intense, (depending on attention span) save for the end. Think of it as more like an animation with gameplay segments.
Project Details
- Visibility
- Visible
- Comments
- Enabled
More Cool Projects

FNF Vs Sonic (Rewrite): Character Bios!
by game_mouseavi

Endless Stampede Green Screen fixed
by Quori2014

ε€§δΉ±ιγΉγ―γ©γγγγ©γΆγΌγΊ DX 2
by SUKUBURA

Beat up Scratch Cat V9.5.1 (Ora Ora Ora Edition)+one punch man
by mineandcraft767

AnyU7's rng (V1.5.8)
by AnyU7

Should this song be a FNaTI intro?
by DA_FACE0_0

Beat Up Gobo! v2.8 remix
by sussybaka1011111111

Spiffy Pictures.EXE Buttons Extreme Edition (Button Z Event) LAST BUTTON
by leoprincipe04

sprite pack spruted remastered remix
by orenexe25

Untitled Dice Game
by ducdat0507

RANDOM NUMBER GENERATOR 4. (1 to 4096)
by MrLucasNo

Intro || γ€γ³γγ
by makiogawa

my sprunki oc
by Neon_1247

YTP Tennis 4 (8)
by 100daysonly

Merry Christmas All My effects kit remix
by kari1213

Numberblocks Band I not?
by monkeymonkey1206

Ultra Numberblocks Night 2020 Plus (Fan Made) (Radicaly Update)
by JollyTheBeeSrb

Super Mario on Scratch 5 The Day Before Xmas!! (MOD)
by YasuYasu64

fnf shinic TEST
by kartersm

Sprunki Retake Letters
by YariHere

Friday Night Funkin' Nonsense Remixed/Reanimated
by JasenC4Plays

Youtube shorts ( more videos coming )
by Warriorkitty5-1111

[Minecraft online] Survival mode γ΅γγ€γγ«γ’γΌγ
by F-300

Battle Against Devils 20,000s Season 2 Part 5
by Aaron_TheCreator