STEEL DUELISTS
Description
You can advertise as long as you’re following me! :D (Deleting any ads where the person isn’t following) (Obviously not all I have a life) -I credit the <Set_PixelEffect( )> block for making this so much easier -Credits to the yt video "when rushjet1 and danooct1 get bored." for the AMAZING combat background music (By 8BitDanooct1) -Credits to the yt video "Joshua McLean - Mountain Trials ♫ NO COPYRIGHT 8-bit Music" for the menu music (By Free Music) (apparently the menu music is the boss music for a game called pocket ants?) Update Log: -Started: 2 / ?? / 2025 -Finished: 4 / 12 / 2025 -Released: 2 / 26 / 2026 -FEATURED: 3 / 18 / 2026 Current Update Ideas: -Make early block be able to parry -Combo attacks -Shield Bash attack -Kick knocks back enemies (to prevent kick spam up close) ^ -Emotes -Cosmetics -Player vs Computer -Fix Delay on walking animation -Fix hitboxes and hit registration #EndOfYearProjectForComputerScienceClass #Game #Knight #PVP #Combat #JennaOrtega #Fighting #Cool #2v2 #Fun #EmmaMyers #SteelDuelists #Sword #Dungeon #Medieval #Retro #8Bit #AwesomeSauce #SomeGameToPlayWhenYouWannaGoofOffInClass #2Player #Cool #Moveset #Olivegardens #Armor
Instructions
/\-/\-/\-/\-/\-/\-/\-/\-/STEEL DUELISTS\-/\-/\-/\-/\-/\-/\-/\-/\-/\ Retro-styled 2 player knight combat game taken place in a dungeon. (Only for computer) \/-\/-\/-\/-\/-\/-\/-\/-\/-\/-\/-\/-\/-\/-\/-\/-\/-\/-\/-\/-\/-\/-\/-\/-\/-\/-\/ (WASD) (ARROWKEYS) ---- P1 Controls: ---- ---- P2 Controls: ---- left & right: A & D left & right: < & > block: Q block: N kick: E kick: M Heavy attack: W (hold) Heavy attack: ^ (hold) normal attack: S normal attack: ↓ ------------------------- ------------------------- <><><>< MECHANICS: ><><><> DAMAGE MECHANICS: -Walking away from enemy reduces damage by 20% -Walking toward an enemy increases damage by 20% -Blocking reduces damage by 80% -Blocking too late will only reduce damage by 60% -Going too close to opponent will make your bottom swing deal 60% less damage -Going too close to opponent will make kick deal 20% more damage STUN MECHANICS: -Kicking a player that is blocking will stun blocking player for 2.75s leaving them vulnerable -Stunned players do not have a damage multiplier as of now -Stunned players take 15 damage every 1s SWORD ATTACK MECHANICS: -Holding a charge DOES NOT increase its damage overtime, it is simply to time you attack when you want to release or to hold enemies at bay MOVEMENT MECHANICS: -Going too close to an opponent will push them ------------------------------------------------------------------------ EXTRA: yeah yeah i know the movement is delayed :/ -It will be fixed soon I know how to Hope you play this with your friends :) :) :) :) DO NOT PLAY THIS GAME IF YOU INTEND NOT TO PUT AUDIO (the audio is so fire) This is my end of year project for my computer science class (2025)
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