Pac-Man Overhauled (READ DESC.)

Pac-Man Overhauled (READ DESC.)

by Radpacman1215

👁 2,169 ❤️ 89 ⭐ 87 🔄 11
Created: Mar 30, 2025 Last modified: Feb 8, 2026 Shared: Oct 18, 2025

Description

*PLEASE READ THE CREDITS!* THIS PROJECT IS NOT AFFILIATED WITH NAMCO AND IS NOT FOR PROFIT! Only things made by me are Modern Sue, Modern Funky, Modern Spunky, Modern Kinzo, the thumbnail, mode designs, remodel of the modern ghosts from "Pac-Man and the Ghostly Gathering" by Maker on YouTube, front and back sprites of Super Pac-Man, remodel of HansCuff's Customs Pac-Man, and the pin animations from Intermission 2. I do not own any sounds whatsoever. Credits of usage from other Scratchers are below: @DasScheit: Original Engine @CuteMoon121: Combo Meter and Combo Display (PLEASE DON'T DESTROY ME FOR USING THEM I BEG YOU) @ThePac-GhostFan2010, @jreyes4127, @TraesGames1112, and @ComdeyClassic1: Remastered Engines Pac-Man357 on DeviantArt: Bezel (re-edited by me / @Radpacman1215) childishbeat for iOS Pac-Man SFX rips @BigHungryMode: "Presented by Namco" sprite @Mrbigtoes256: Some of the sprite help from his project/remix and also for the new bezels. Notify sounds for Fruit and Final Life belong to TheHiveMC on Minecraft Bedrock Credit to all other creators I needed to mention for sprites and sounds.

Instructions

*IMPORTANT NOTE: DO NOT REMIX WITHOUT MY PERMISSION. ASK ME TO IN THE COMMENTS AND PUT ACTUAL EFFORT INTO THEM AND PLEASE GIVE ME CREDIT IF REMIXED. OR I WILL TAKE YOUR REMIX OF THIS PROJECT DOWN. I HAVE PUT A TON OF EFFORT INTO THIS PROJECT. READ EVERYTHING BELOW (reading the changelog is optional, but still, READ THE CREDITS).* (As a side note, no I will not implement the extra ghosts onto scratch. That'll be on another platform.) Instructions: -Press the 5 key to insert coin, then press the 1 key to start the game. -If you're on mobile, tap "PC," then tap the screen 2 times to start the game. -Use the arrow or WASD keys (or swipe) to control Pac-Man. Guide him through the maze while avoiding Blinky, Pinky, Inky, and Clyde. -Eat the Power Pellet and he has the ability to eat the ghosts. -Extra Life per 10000 pts -For optional stuff, press the "c" key for some remastered intermission fun! (Update log dates: MM/DD/YYYY) UPDATE V1.8 MAJOR UPDATE (12/24/2025): -Updated Pac-Man's sprites (buhbye Rad-Pac colors!). -Added new references for the Lives (can you guess what they are?). -Updated the insert coin page thing. -Added the Level 256 glitch. -Added new sprites for the 256 related stuff. -Updated the Bezel, again (+ bonus overhauled bezels! [see inside for more]) -Slightly updated Menu Pinky. -Updated some of Blinky's intermission sprites. Update V1.7 MINOR UPDATE (11/22/2025): -Updated Pinky on the menu screen. -More accurate color palettes. -Added new Bezels for the game! (see inside for more) -Added bonus sprites (credit to Mrbigtoes256 for those.) -Updated the intro ghost's mouth. -Added new life sprites and three extra references for the lives. Can you figure out what those references are? -Updated the Game Over life sprite. -Updated the Scared Mode and Combo Mode sprite. -Added a new blink indicator for Scared Mode. -Updated the 200 and 400 ghost scores. -Updated Inky's gloves. -Updated "1" and "2" on the Combo Meter -Updated the "Presented by Namco" sprite. Update V1.6 MINOR UPDATE (10/26/2025): -Fixed more of the color palettes. -Updated the Scared Ghost/Izike related stuff to fit with the in-game Scared Ghosts. (including Scared Mode and the menu ghosts.) -Somewhat fixed the movement of the fellas. -Added more slightly arcade-accurate stuff. -Fixed Clyde's idle mouth. -Updated Pac-Man eyes. Update V1.5 MINOR UPDATE (8/5/2025): -Replaced Pac-Man's bulging eyes with the Line Eyes (sorry for the pie eye fanatics :[). -Slight update to Super Pac-Man's front and back sprites. -Updated Sue's color palette and modern ghost design. -Updated Pinky's gloves (anything purple is updated to the accurate arcade purple.) -Fixed the alternate colors of the fellas. -More accurate color palettes (more will be later). -Now compatible with @CuteMoon121's Maze Maker and Pellet Placer! Get wacky with it! ;) Update V1.4.5 HOTFIX UPDATE (7/23/2025): -Super Pac-Man is no longer buggy and he's officially playable now! -Updated Blinky's idle sprite. -Fixed some pixel inconsistency trouble for Bezel Clyde and Intermission Pac-Man. -Fixed when the ghost siren and the ghost eye sounds were both played at the exact same time. -Fixed the intro sprites of Pac-Man and Blinky. -Fixed the Unused Ghosts and Unused Targets Update V1.4 MINOR UPDATE (7/11/2025): -Replaced the Loading Screen with a brand new Intro -The Ghosts will now move slower out of the Ghost House when eaten, and are now slightly "arcade-ified". -Added an extra Intermission 2 Sprite for Intermission Blinky. -Added Targets for the Extra Ghosts (Config Only). -Added a repeating RGB Pattern for the Master Combo related stuff. -Added a new reference to Lives sprite. -Added the Power Timer -Fixed when Combo Display would appear during Intermission 1. Update V1.3 MAJOR UPDATE (6/22/2025): -Major Update to the Bezel -Updated the Death Animation -Added Mobile Support -Updated the Scared Ghost Sprites -Slowed down the Sprite Timer of Intermission Pac-Man -Removed 3D Left and Right Sprites of the Ghosts -Added Lives Count and Lives Reactions (includes references above 9 lives) -Added Level Display -Added Jumping in the config (see inside) -Added Funky, Spunky, and Kinzo (config only) -Added "5", "6", "7", and "8" to the Combo Meter -Added "Super Combo", "Hyper Combo", "Crazy Combo", and "MASTER COMBO!" to Combo Display -Fixed when Scared Mode didn't disappear when completing the Maze Update V1.2 (5/10/2025): -Added Sue (Unused) -Updated Inky's Sprites -Combo Meter Numbers Redo -Enhanced Main Menu -Slight Update to Pac-Man for the Scatter Mode Design -Added Alternate Sprites to the Fellas (see inside to learn more) -You now need to wait for the loading screen in order to play. :) Update V1.1 (4/5/2025): -Added Thumbnail -Fixed Extra Lives Code -Fixed Number Alignment on the Combo Meter -New Font for the Combo Display -Fixed Alignment of Notifications Text and Letters -Fixed Blinky not showing in Intermissions during Gameplay *READ THE CREDITS BELOW*

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