FNaS : UCN Tech Demo II
Description
Art & Code by Me Sound From Pixabay Everything in this demo is subject to change. Designs are NOT final.
Instructions
Welcome to the 2nd tech demo of (the now named) Five Nights at Scratch's : Ultimate Custom Night This demo adds a lot of content that wasn't in the original Tech Demo. It also has a lot more art than the first Demo. How to use the Existing/New Mechanics [MAIN OFFICE] Click the Left, Right, or Center buttons to turn around in your office. [CENTER] You can turn the fan on and off, conserving power and reducing sound, but heating up the building. You can turn on the light to the center room using the button on the wall. You can flash your light into the vent below the desk. Click the Mask button to put on/take off your mask. [LEFT] Hover your mouse over the window to look into the Hallway Click the button to close/open the door. [RIGHT] Use the button on the wall to turn on/off the Electric Trap. If the room gets too hot (As indicated by the Arrow on the Thermometer) then the trap will deactivate and will not be able to be turned on until the room cools down. [CAMERAS] Flip through Cameras by using the buttons on the overview map of the building in the corner. [CAM 1 & 7] Activate the Audio Lures to attract Animatronics to those locations. [CAM 3] Keep the bar filled by holding the + sign [CAM 4] Make sure you are on Camera 4 when the Patience meter hits 0, or else a new robot gets thrown into the game... (NOTE : No animatronics are coded yet. This is just a Mechanical demo.)
Project Details
- Visibility
- Visible
- Comments
- Enabled
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