Mega Man Game Engine
by B-Max
Description
Changelog: July 7th, 2013 - Basic Running, Jumping, and Shooting. Constructed the background. Mega Man does not collide with the walls yet, and jump heights cannot be varied. July 8th, 2013 - Added comments. Fixed background music. Added support for variable-height jumps. Made a quick fix for bad landings. July 9th, 2013 - Sped-up jumping. Added jumping and shooting sound effects. Slowed down the pellets. Reduced the distance of time before you can shoot another bullet. Made it so that Mega Man's arm does not go down until he is done shooting. Added gravity_speed which controls how fast the jumping sequence executes (Default: 1.5). Drew a health bar to display the "health" variable; it can display values between 0 and 28 and is set through a dialog, but it takes a couple seconds to draw (In a later example, this will be done in the background and be ready to go once the level loads). Drew invisible boundaries (In progress). July 10th, 2013 - Converted the pellet tracking variables (shot_x) to a list. Added a shoot_delay variable to make shooting slower (Default: 0). Description: This is a basic Mega Man engine that people are free to remix for their own projects. It is possible that I will one day use the completed engine to create an actual game, but that is a secondary goal as I would rather see it get used by others who have more time and creativity. I used to make Mega Man games with Mark Overmars' Game Maker when I was a young teenager, and if this project helps aspiring programmers learn how to code, that would make me very happy. :) Credits: All coding was done by Brandon Evans. All artwork is from sprites-inc.co.uk, which is a great source that I have used for years.
Instructions
Controls: Left - Run Left. Right - Run Right. A - Jump. S - Shoot. H - Set health.
Project Details
- Visibility
- Visible
- Comments
- Enabled
More Cool Projects
Mini Alchemy(111 elements) release v1.0.01
by Megahackerboss_1
Dolby Digital Aurora (1999-2010s) logo remake
by studio989
Numberblocks Band Tenths 1 0.1-9.9 (For Agapi_Eevee)
by Windows11Scratch470
Hippo on the Moon!
by no_namer007
3D Tennis
by brooksd
音割れ棺桶ダンス - RETURN
by cyden18
Storyshift Chara Themes
by CharaPlays
1:1 sans fight (Undertale)
by MistaLOD
doors geometry dash
by countryusa
GD Levels 16-21 v3.7
by chikomastr
♪ Watermelon Sugar ♪ // Pallet Map // Get yo parts in!!
by SIVERLEAF
Wiki/Games/Music
by He_exists2
TDS Game
by yeetperson750
8番出口 再現!ホラーゲーム Exit 8 Reproduction! Horror Games
by KNTa3
Multiplying Incrementals Beta 1.09
by JohnathanTBG
ハムスターの世界征服 #32
by gaugaugau7
"No Reason to Lie" An Among us song
by NickDNA2006
Alphabet lore font (even better)
by natanczech
I Wanna Be The Moomoo
by MaxFlyMan
Never Gonna Give You Up MAP - 300 follower special Rick Roll
by coolguy5058
Among Us | Online | Server 2 #Games #Mobile
by KickBackAndRelax
Numberblocks Band Quarters All Stars: Episode 31-60's Here We Come!
by Numberblockfangirl6
Vietnamese Alphabet Lore Rebooted: N
by Zac_Kiki
Stranded On A Desert Island
by seriouslyscratchy1