
L&BTIR: A-221, Dashrash
by MGepik
Description
Controls: - Click/Tap to spawn and despawn it (make sure not to click A-221 or he will probably jumpscare you) Credits: A-221 Design (Placeholder) - Zvardin Background Room - Unknown Sounds and Particle Images - Roblox Marketplace
Instructions
A-221 has been repurposed in L&BTIR after being scrapped from IR Rebuilt, and has received multiple changes to make it a better entity overall. Below is it's new changes. A-221 spawns 80 rooms behind the current room and rushes very quickly there with an estimated rps of 9.7. For every room it passes, it will move to every common hiding spot (lockers, blue lockers, tables, and fridges) and break any of the ones with players in them. The only way to survive is to hide in a special spot such as a vent or basement. A room with one of these spots is guaranteed to spawn when A-221 is active. After it reaches the door, it smashes it into bits and despawns. Notes: - A-221's model has a trail in it that shows the path it took. - When A-221 kills you, it flings you across the room. This can sometimes make you go out of bounds and activate A-0. - The chance of A-221 appearing is pretty rare: 1 in every 20 rooms with special hiding spots. Because of the rarity of those types of rooms, that would make A-221 only appear once or twice in one run.
Project Details
- Visibility
- Visible
- Comments
- Enabled
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