Gameboy Emulator Test - Dr. Mario
by DCPU-16
Description
Dr. Mario has a problem where the game ceases functioning when the game starts (fails to generate level), so only the menus and demo work. Wait a little while for the demo to start to see the game functioning. (sprites and bg tiles perfectly emulated) FAQ: Q: Does it run Pokemon yet? A: No. Q: Why only today? A: No games currently work correctly and this is just proof of concept. I'll release it forever when I get games working, emulate the WINDOW layer on the LCD and emulate MBCs. Q: Why is it so slow? A: Graphics emulation is incredibly optimised and pretty fast, but CPU emulation takes a lot of time, especially when interrupts are not used. This can be pinned down to excessive processing per cycle in the timing emulation (vblank, interrupt polling and timer). Q: Why does the game freeze upon starting the game? A: There's a CPU bug that I haven't tracked down yet that breaks this and Adjustris. Q: How do I run other games? A: Make a program to convert your rom binary into a sequence of numbers that can be read by scratch as a list, and import it. Q: What types of games run? A: Only games that are 32kb in size work currently. No MBCs (memory bank controllers) are emulated at this time, so games with battery saves, multiple ROM banks and external RAM (eg pokemon) will not run. Q: Sound emulation, is it possible? A: Yes, entirely. It might be painful to listen to though.
Instructions
I've decided to leave this up until I finish a working version. Instructions on ROM importing below. Controls: Z => B X => A Space => Start C => Select Arrows => Directional Pad The frameskip counter gives you a kind of idea how fast the game is running. (whenever it changes, that's one frame. A frame is drawn every time it's at 0) You can convert your roms here: https://dl.dropbox.com/u/12239448/GB%20Rom%20Convert/index.html Choose your rom with the file selector input and copy the output into a text file, save it and follow the instructions in the project. I'm working to make this easier.
Project Details
- Visibility
- Visible
- Comments
- Enabled
More Cool Projects
Beat Up Lollipop MEGA 2.1
by doggo_cats
Baby Noah Zastrow Edition DVD Menu
by Jaxonzastrow63
STOP ALL SOUNDS NO
by crazycrazybaby17
Macos Tiger And Macos Leopard
by Kollucifer16
Secret Staycation Fan-art [REQUESTS ALLOWED]
by 23sse20
Spamton Neo Fight Recréer (FR)
by rrideauvangan
the mine song but it's stupid (The enim song)
by JEFFREYNJACKSON
Tails Boss Rush
by leandroleo
Beat Up Lollipop (My Version With More Buttons) 2021 Version
by Blue8642
Fidget Spinner
by trashkids1
Clicker Town v0.83
by Minion_dh
Death run online V1.2 [#Games #All]
by maDU59_
Clock
by eliasfalke
Beat Up Evilbross v2.0
by zzhhooookk
DIO's The World GREATEST HIGH UPDATE
by L5331
Beat up Edward 2
by hyd3ns33k
Beat up me remix remix remix
by minecraft_boy881
McDonald Clicker | #Trending #Games #Clicker
by Electricbulb_
自動百人一首読み上げ
by konosakikirin
@furrya2 can you vector this custom wheel tire wheel
by jaydenmo0468423
Endless Reader Alphabet City
by Synthwave_Angle
Aiden's Math Lore | Square root
by BackpackAiden
Beat Up Lyloo (20)
by peggraz51
Beat Up King Pig
by GooleSharty122