Gameboy Emulator Test - Dr. Mario
by DCPU-16
Description
Dr. Mario has a problem where the game ceases functioning when the game starts (fails to generate level), so only the menus and demo work. Wait a little while for the demo to start to see the game functioning. (sprites and bg tiles perfectly emulated) FAQ: Q: Does it run Pokemon yet? A: No. Q: Why only today? A: No games currently work correctly and this is just proof of concept. I'll release it forever when I get games working, emulate the WINDOW layer on the LCD and emulate MBCs. Q: Why is it so slow? A: Graphics emulation is incredibly optimised and pretty fast, but CPU emulation takes a lot of time, especially when interrupts are not used. This can be pinned down to excessive processing per cycle in the timing emulation (vblank, interrupt polling and timer). Q: Why does the game freeze upon starting the game? A: There's a CPU bug that I haven't tracked down yet that breaks this and Adjustris. Q: How do I run other games? A: Make a program to convert your rom binary into a sequence of numbers that can be read by scratch as a list, and import it. Q: What types of games run? A: Only games that are 32kb in size work currently. No MBCs (memory bank controllers) are emulated at this time, so games with battery saves, multiple ROM banks and external RAM (eg pokemon) will not run. Q: Sound emulation, is it possible? A: Yes, entirely. It might be painful to listen to though.
Instructions
I've decided to leave this up until I finish a working version. Instructions on ROM importing below. Controls: Z => B X => A Space => Start C => Select Arrows => Directional Pad The frameskip counter gives you a kind of idea how fast the game is running. (whenever it changes, that's one frame. A frame is drawn every time it's at 0) You can convert your roms here: https://dl.dropbox.com/u/12239448/GB%20Rom%20Convert/index.html Choose your rom with the file selector input and copy the output into a text file, save it and follow the instructions in the project. I'm working to make this easier.
Project Details
- Visibility
- Visible
- Comments
- Enabled
More Cool Projects
The LMNOP crew, but they have Latvian P’s role.
by -thebravebluecool-
(AVS VIDEO EDITOR) Bloo Effects (Sponsored by NEIN Csupo Effects)
by DS-3
Click Yooreek For Fun
by imnotaxiibuss123
TALKING EVERYONE NEWS
by tiguy2
Numberblocks Times table displayer
by 2020numberblock
Rainbow Numbers 400001 to 600000 Music (NEW)
by ms-lexi
BBC Cartoons Too Logo But With Nickelodeon Creatures
by siddharth1717
Klasky Csupo Prototype Remake (colorize version) remix
by SirmanDominic
Beat Up Mr. Fun Computer (6)
by elevatorfan1978
Map in te amo
by DoraandFranklinFan
Scratch: Story Mode | Episode 1
by -Cinematic-
earth
by rotem
Dogfight WWI
by rboombox
elimination game idk
by TWillyH
mecanismos_ej3
by mdevicente
FNF Mickey Mouse Vs OSWALD
by thebig95739
Stars (mobile-friendly platformer)
by SelixScratch
☁ Bitcoin Miner ☁
by cs3203402
Dateblocks Band 6 (Aidans Version + Bonus)
by AidanScratchMaker
オンライン3D隠れんぼ?remix 鬼畜((
by yuumeinahito
Add a button to beat up Mega Photo 1
by MarkRK2006
talking tom and ben news sinister turmoil remix copy
by LiamRoneyVideos
(REUPLOAD) Beat up Sonic (READ DESCRIPTION.) remix-6 remix remix
by sivaf24158
Macedonian Alphabet Lore in Bren319's Style
by SillyGooseReturns