[TSDoN-9 | 963] ⭑★- ȶɦɛ ֆȶʊɖɨօ ɖօօʀֆ օʄ ռʊʍɮɛʀֆ ‣ քǟʀȶ 9 -★⭑
by MisterChuChu
Description
Credit to all, including: @-Rex- ( https://scratch.mit.edu/projects/589579521 ) + @NovaShrugs926 (also provided doors 950-954 and 958) + Mansfield + Konami + Takayuki Ishikawa + Tomoyuki Uchida + Nintendo + Rare + Osamu Migitera + Sega + DJVI + Randall + Toby Fox + Grand Lord + ParagonX9 + Steve Porter + Ryutaro Nakahara + Kosuke Saito + Tatsuya Furukawa + All media owners Notes: This really didn't need to be in development for this long...either way, I've managed to release it. Maybe I shouldn't add as much of my own stuff for part 10; perhaps I'll use the same interface layout as here for that part, but with modified graphics. And besides, I've been running low on door ideas. One big change in this part is that the settings are now displayed only when hovering over the topbar. Also, please take note that the "ask room" functionality is now activated by clicking on an unclaimed area (no button or slider) on the bottom bar and is not available as a topbar button.
Instructions
★ WELCOME to PART 9 of THE STUDIO DOORS OF NUMBERS ★ ▸▸▸ TSDoN RENAISSANCE: PART 3 ◂◂◂ Here we have doors starting from 946. (936 including the previous part's doors) ★ ᴘʀᴇᴠɪᴏᴜs ᴘᴀʀᴛs ★ ❶: https://scratch.mit.edu/projects/132908704 ❷: https://scratch.mit.edu/projects/238835534 ❸: https://scratch.mit.edu/projects/239562038 ❹: https://scratch.mit.edu/projects/250864971 ❺: https://scratch.mit.edu/projects/863418646 ❻: https://scratch.mit.edu/projects/458931196 ❼: https://scratch.mit.edu/projects/939286357 ❽: https://scratch.mit.edu/projects/996280673 ★ ᴄʀᴇᴅɪᴛ ★ Credit to @-Rex- for SFE++ ( https://scratch.mit.edu/projects/589579521 ) ★ ʜᴏᴡ ᴛᴏ ʀᴇᴍɪx ★ 1. Want to skip to the most recent remix? Try the remix tree: https://scratch.mit.edu/projects/992990438/remixtree 2. Make a new sprite or duplicate an existing door. 3. Put the next number into the door and make your own animations for it. 4. You can add more doors if you want. • ʀᴇᴍɪɴᴅᴇʀs • Several doors may misbehave or even break if you click on them too fast. If they break, you may have to restart the project so they can work again. Several other doors may include loud noises or flashing visuals, so it's suggested to be prepared if any of those are about to happen. ❗ ʀᴜʟᴇs ❗ To prevent the Instructions from being too long, the rules are listed in the RULE RECAP (in other words, a comment) in the project's thumbnail sprite and on this link: https://justpaste.it/TSDoN9Rules
Project Details
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