Scribbly Spire demo 2 ( Pizza Tower fangame / Sugary Spire fangame)
Description
YOU NEED TURBOWARP, SPRITES WILL (most of the times) NOT LOAD IN NORMAL SCRATCH https://turbowarp.org/969072133?interpolate&stuck (for smoother gameplay) Sugary spire by MrUnown From the start of when it wasnt even called scribbly spire, it took 11 months and counting (yes i do work on this demo while its released). googoogaga scribbly spire movie wowza prepare... for... the tags... #pizzatower #sugaryspire #games #all #art #fangame#pizzatower #sugaryspire #games #all #art #fangame#pizzatower #sugaryspire #games #all #art #fangame#pizzatower #sugaryspire #games #all #art #fangame#pizzatower #sugaryspire #games #all #art #fangame#pizzatower #sugaryspire #games #all #art #fangame
Instructions
arrow keys to move, Z to jump, X to mach run, C to dash attack, V to taunt, B to pause, shift + 7 for debug. works pretty much like pizza tower. Debug options: Lap_pi: activates infinite laps baby_mode: paintball is much slower normal_mode: paintball has regular speed hard_mode: paintball is fast, yet you can beat him nightmare_mode: paintball is very fast. levels can be beat. Death_mode: paintball gets slower the closer and faster the farther. Skull_mode: paintball accelerates slowly laps over 2 may be impossible depending on how much time you take. Classic_mode: paintball cycles through 2 phases, on where he becomes a meteor and launches paintballs from the sky, and the other just standing there, paintball circles around you. escape: the next 2 questions are the minutes and seconds to set the escape time. show/hide_collisions: shows/hides collisions. c1/c2: lets you change characters, c2 is an older movement character, he may be in the final game. mach_style_1/2: changes your mach costumes. gun_true/false, enables an unused gun sprite(c2 has the same sprite) setscore/setcombo: sets score/combo. sketchpad: basically snick but a notebook debug_room: lets you go into any room, should be paired with noclip so that you dont bug out. noclip: you cant collide with the level and you can fly. mapcolor_true/false: when you hit butterscotch (that big yellow marker), the map's color (supposedly) changes to blue. Lap: changes the lap by 1 more debug options will be added later.
Project Details
- Visibility
- Visible
- Comments
- Enabled
More Cool Projects
Beat up użytk
by Olek32167xv
Win7 Simu ChromeOS Simulator
by pucijodzia
My Newest Cartoon Network's "Hi Hi Puffy AmiYumi" News HD
by JojosWorld32
Spurnki 1996 Odyssey(V1.5)
by FishyBoiAgain
The Solar System
by supercoder2145
VHS Sans Simulator re-coded
by hdmipizic_2
(YTPMV) мишка аааааааааааааааааааа Scan
by patrule789678
macOS Crazy Error Maker
by raoultommy853
9 KlaskY Csupo Logos remix-5
by calebdoodlebug
Beat Up Scratch Cat remix
by MidnightFox
Conways game of life faster simulation
by 52525rr
One Night At Peashooter's | RE-Released
by coindiggerdev
JSAB 2 Recreated - Part 2 #Games #JSAB #Bossfight #Agrobacter
by phcarson
FNF - (Vs eteled) REMAKE
by Bradk2005
Beat up Squidward 2 (add a button) [9]
by dashScratchhere
Among us jester mod (online)
by reppa12
超長編アニメ 〜#8〜 混ぜるな危険
by SAS134
Base 6
by rii12g
[AY] Beat up the Wingdings face (for fun) [2]
by newmyles
Bonzi Buddy OS
by Nandabenja
Untitled-32
by dalekzek
Vac Man The Game!! halloween
by dennissecabrera
Undertale Collapsed [Ruin Dust sans fight] (phase 1 Scattered ashes)
by JamalZAW
Тимоха Против Дружка
by BMF100