Description
[Beta]: Keep in mind that this version right now may have bugs and may not be final! Turbo-Warp Link: https://turbowarp.org/964677103?clones=Infinity I made this Project because I'm planning to a Storm Chasing Game on Scratch! Stay tuned for that! Facts, Tips, or Useful Information: -The Whole Storm System is into ONE SPRITE! -This game supports Imperial and Metric. -This took several hours to make. -@griffpatch for the Ordering Tutorial! -You can delete or request storms for dissipation by saying "All" in the Deletion Prompts. -Lightning Chances: 89.9999995% of the Time = Negative 9.9999995% of the Time = Positive 0.000001% of the Time = SUPERBOLT -You could increase the odds by spawning more storms but be careful about the clone limit. 33% Chance for Recycle after lifting. -How do you know the storm is dissipating? Well, if the Mesocyclone doesn't reappear after 20-40 seconds, and/or the Hail Size is dropping, that means the storm has entered into Dissipation Phase and will eventually disappear as if nothing happened. Comment below what is your highest windspeed, hail size or if you got the Superbolt.
Instructions
Imagine a Project you can make Supercells and Preview the Tornadoes, Hail and Lightning? You came to the right place. How to Spawn a Storm: 1. Click or tap the Button that has an Icon of a Storm with no text. 2. Click or tap anywhere to put the storm's location. 3. Finally press "PLACE" next to the Spawn Storm button. [Drag Mouse] - Move the Radar's View or Change the Storm Motion's Direction [Mouse Hover] - View the Tornado's Windspeed, Hail Size and Lightning Type. [I] - Imperial/Metric [J] - Cinematic Mode [C] - Building Menu [A] - Reroll Thermodynamics [Z] - Request to Dissipate a Storm (May lead to bugs) [X and Z] - Force-Delete a Storm [Left and Right Arrow Keys] - Adjust Simulation Speed [T] - Teleport to the Storm or Reset Radar's Position [Space] - Send Chaser Dot
Project Details
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