
Roblox Doors
Description
v1.0 Release v1.1 Player speed option v1.2 Default player speed set to 0.6 v1.3 Setting Sections v1.4 More Settings v1.5 added radar v1.6 Bug Fix v1.7 Added all entities to radar v1.8 Bug Fix v1.9 Added speedrun timer v2.0 Bug Fix v2.1 Added another map v2.2 Bug Fix v2.3 Bug Fix v2.4 Added A-25 v2.5 Added a locker v2.6 Added A-60 V2.7 Added A-45, Bug Fix v2.8 Bug Fix v2.9 added info v3.0 Added jump scares, Bug Fix, Name change v3.1 Added Blue locker, Locker option, Bug Fix v3.2 changed AVGN appearance v3.3 Added option description, updated A-25 v3.4 Added A-25, A-45, A-60 to tag list v3.5 Added "Rooms low detailed, RLD" A-60 v3.6 Bug Fix v3.7 Added A-75, Bug Fix v3.8 Added Rush, Bug Fix v3.9 Added an A-45 sound, Bug Fix v4.0.0 updated versions, added new thumbnail v4.0.1 Bug Fix v4.0.2 Added lighter, Bug Fix v4.0.3 Added Starter Pack option v4.0.4 Bug Fix v4.0.5 Working/added test, Bug Fix v4.0.6 Bug Fix v4.0.7 Finished Surge, Bug Fix v4.0.8 Working on EDV section v4.0.9 Renamed "Surge" to "A-293" v4.1.0 Added lobby mute, (M key) v4.1.1 changed A-45 fright, updated RLD A-60 v4.1.2 Bug Fix v4.1.3 Bug Fix v4.1.4 Added A-185, Bug Fix v4.1.5 Added A-185 to tags, Bug Fix v4.1.6 Updated A-185 option, Bug Fix v4.1.7 A-75 update v4.1.8 Bug Fix v4.1.9 Added A-185 to 4th level v4.2.0 Working on A-105, Fixed versions v4.2.1 Finished A-105, Bug Fix v4.2.2 Bug Fix v4.2.3 Added Extra border, Border option v4.2.4 Bug Fix v4.2.5 Made A-185 common after first encounter v4.2.6 Changed A-185 fright, Bug Fix v4.2.7 Lobby update v4.2.8 Lobby update v4.2.9 Mobile mode update v4.3.0 A-185 Revamp v4.3.1 A-185 Revamp v4.3.2 A-185 Revamp, Frighten Revamp v4.3.3 RLD A-60 Revamp, A-105 Revamp v4.3.4 RLD A-60 Revamp, Added Ambush v4.3.5 Added Ambush to level 2, Bug Fix v4.3.6 Added "Worst Time Ever", Bug Fix
Instructions
Roblox "Evade", "Doors", "Rooms" Interact with items by pressing the button that pop's up when you pick it up Run, hide, whatever. Do whatever it takes to survive their insatiable wrath. The objective of the game is to reach the end of the all the 3 or 4 doors by surviving through various maps without dying to the entities that inhabit, these entities do not chase you but instead just roam the map until they catch you. every level besides level 3 requires some form of a key, so get to searching. ---New Suggestion Submitting--- If you have a suggestion or submission idea, go to this studio and read the description for all the instructions required: https://scratch.mit.edu/studios/35047748
Project Details
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