Description
Credit to all, including: @TheFlameOfLloviant + @-Hibot- + @dribbleberry + @-Rex- ( https://scratch.mit.edu/projects/589579521/ ) + @SwagMan354273 + @Diepic + @ZYellow + @BruceDee1 + @KARises + @tcsmv_rbarreto + @WindowsMeRules2000 + @Burgnew_On_A_Laptop + @Redshell3 + Mansfield + KONAMI + Takayuki Ishikawa + EON + Kiyotaka Sugimoto + Nintendo + Sega + DJVI + Djjaner + Disney + Bandai Namco + Anamanaguchi + Grand Lord + Roblox + Jean-Jacques Perrey + Midway + Elwood + Waterflame + Tomosuke Funaki + Anarchy + Nickelodeon + All owners of all assets Notes: This is a more minor update than usual: only one door was added, but it will be helpful for those who accidentally clicked on door 752 and couldn't figure out how to defuse the bomb. I've also added a way to defuse the door 752 bomb, see if you can find out how (I did this because in the previous remix, there was no way in-project to defuse the bomb despite the door saying "try to defuse the bomb")
Instructions
ωєℓ¢σмє тσ ραят ❼ σf тнє ѕтυ∂ισ ∂σσяѕ σf иυмвєяѕ! Here we have doors starting from 681. (667 including the previous part's doors) ★ ωнαт'ѕ иєω? ★ • A scrolling background. Whenever you go to another room, the stars in the background will move. • A simplified interface that prioritizes functionality over eye candy. It's not much, but it certainly gets the job done! • Every door from the last room of the previous part is now available to make it easier to find these doors without having to go to the previous part • The way the doors show and hide is changed so it only changes volume on demand. It may glitch a little, but hopefully that fixes the audio problems of the previous parts ❶: https://scratch.mit.edu/projects/132908704 ❷: https://scratch.mit.edu/projects/238835534 ❸: https://scratch.mit.edu/projects/239562038 ❹: https://scratch.mit.edu/projects/250864971 ❺: https://scratch.mit.edu/projects/863418646 ❻: https://scratch.mit.edu/projects/458931196 ★ нσω тσ яємιχ ★ 1. Want to skip to the most recent remix? Try the remix tree: https://scratch.mit.edu/projects/734948592/remixtree/ 2. Make a new sprite or duplicate an existing door. 3. Add the next studio number. 4. Add some costumes. 5. Animate it. 6. You can add more doors if you want. • яємιи∂єяѕ • DO NOT click any Door that has lots of noise or clones. The project might lag. Several doors may also misbehave or even break if you click on them too fast. If they break, you may have to restart the project so they can work again. ❗ яυℓєѕ ❗ Only @Kyle3912Again, @Twin138956Scratch, @ProDelta110, @Burgnew_On_A_Laptop, @ZYellow, @SmashBrosFan2020, @ScratchTeen9300, @legofan208, @Superflex29, @OisinFan62, @SuperScratchMaker001, @KARises, @Caden00, @-PenTPOT-, @ringtop02, @BobbyTheCatTheFirst, @TheDiamondDoggy, @Aydenfox8, @s-dbayer, @pika04034, @chomperthegamer, and @CZ2746isbackscratch (as well as their other accounts) are allowed to break these rules. Rules marked with a ⚠️ can only be broken by @Kyle3912Again, @Twin138956Scratch, @ProDelta110, @Burgnew_On_A_Laptop, @ZYellow, @SmashBrosFan2020, @ScratchTeen9300, @KARises, and @ringtop02. 1. It is polite and REMIX ETIQUETTE to comment "Remixing..." in the comments before starting a remix, so people know not to accidentally split the remix tree's branches. If you don't intend to make a new remix branch, then don't remix if someone has commented "Remixing..."! (If the comments are turned off for a remix, then this rule is not necessary.) ⚠️ 2. DO NOT BREAK SCRATCH'S COMMUNITY GUIDELINES (SCG), so nothing too scary, gory or vulgar!! ⚠️ 3. Don't add or remove anyone from the breaking rules list without permission. Furthermore, don't delete any of these rules or instructions & don't completely change the project title either. ⚠️ 4. Please make sure you credit @-Rex- for being the creator of a sprite used in this project! If you don't want to type the credits, copy this template below and paste it into the Notes and Credits: Credit to @-Rex- for SFE++ ( https://scratch.mit.edu/projects/589579521/ ) 5. Don't delete or ruin anything you didn't make, unless it breaks any rules or the SCG, to fix glitches, errors or rule-breaks, delete unused scripts, or (only if you know what you're doing or you're a rule-breaker) to add a new feature to the project. 6. You can add as many doors as you would like in a remix, but we recommend adding no more than 10 doors per remix. 7. If you add a door, make sure you put in a _doorCheck message script so the door counter will update. 8. Do not make your doors so big that they take up too much space of a room, unless it's part of its animation when clicked and reverts back to normal size when finished. 9. Please don't add any doors that are exact duplicates of doors from other parts of TSDoN... (This rule CAN be broken, but we really don't recommend doing this.) 10. Don't delete any music tracks unless they break the SCG or any rules. If you don't want to listen to a certain song or genre, utilize the "audio exemption" functionality to ensure you can't. 11. On the topic of music, please also refer to the Music comment's recommended music limit so this project's file size doesn't bloat too quickly. 12. If you are part of the "breaking rules" list, you're allowed to add a new rule if needed. Remember to add it to both the RULE RECAP comment and the project's instructions! If you break any of these rules, it may result in your remix being declared UNOFFICIAL and becoming abandoned. You don't want that, right? To make sure this doesn't happen, remember to double-check the rules just before you share the project!
Project Details
- Visibility
- Visible
- Comments
- Disabled
- Remixed From
- Project #873134011
- Original Project
- Project #734948592
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