Paper Minecraft 2D v11.6
by SilverRioSky
Description
28 Oct 2021 - v11.6 - Fixed offscreen sprites, Fixed 16 & 18 numbers switched, Updated buttons on main screen. 17 Mar 2020 - v11.5 - Tidied costumes removing nasty ghost outlines, added support for scratch 3 scrolling off screen workaround, fixed tile misaligned glitch, added a couple of missing costumes, fixed hunger system. 9 Nov 2022 - v11.7 - Fixed List Header Descriptions 17 Mar 2020 - v11.4 - Updated splash page 8 Dec 2015 - 6 MILLION VIEWS *grin* 15 Sep 2015 - 5 MILLION VIEWS! Gosh :) 14 Jan 2015 - v11.3 - ★ Updated Save Game code to incorporate @TheLogFather 's clever method of bypassing the 10k string (and therefore save game) limit. 15 Dec 2014 - v11.2 - ★ Rain weather (New command '/weather <rain, snow, clear>'. 12 Dec 2014 - v11.1 - ★ Snow weather (it can now snow in most biomes, and the snow will start to settle...). 12 Dec 2014 - v11.0 - ★ Snowy Biomes... (1 in 10 so get looking!) 11 Dec 2014 - v10.9 - ★ Endermen (initial version) 10 Dec 2014 - v10.8 - ★ Villagers naturally spawn in villages, ★ Villagers like to be in their houses at night, ★ Villagers open and close wooden doors, ★ Fixed mob attack distance bug. 09 Dec 2014 - v10.7 - ★ Zombie Pigmen Spawn Eggs, ★ Villager Spawn Eggs (Still more to do on these mobs) 08 Dec 2014 - v10.6b - ★ Naturally spawning villages (no villagers yet), ★ More reliable game startup, ★ Simple pause screen [p], ★ Fixed death respawn bug, ★ Added Sprinting (hold down shift or control) 06 Dec 2014 - v10.5 - Added skin selection to New Game screen, and saved skin selection with saved games (or /skin command). 04 Dec 2014 - v10.2 - There are now 4 spawnable village buildings, plus I've added the fence post block (you can place this by placing a fence at the point you are standing rather than to the side) 02 Dec 2014 - Scratch Team silently placed a limit on the notes and credits section so I've removed my change log :(. 01 Dec 2014 - v10.0 - We made it! Made it to version 10 woop! After all that work I am feeling strangely hungry? The mechanics of hunger --> ★ Steve has 20 hunger points (displayed as 10 chops), ★ Steve has 80 food saturation points (which are not displayed), ★ As you walk, jump and mine, your food saturation points are reduced, ★ Once the saturation drops to 0, you begin to lose hunger points, ★ Eating food increases both the food saturation points and the hunger bar together, ★ The outcome of this? - Eat 3 healthy meals a day *grin* - snacking food will cause you to be hungry again much sooner! ★ Health now only regenerated when you have 18 or more hunger points, ★ Health depletes when you have 0 hunger points. 14 Oct 2014 - 2 MILLION VIEWS! That's Awesome! 23 July 2014 - Passed 1,500,000 Views... wow! :) 08 May 2014 - 1 million views!!! YAY!!! Thanks everyone :) 13 May 2013 - v2.0 - Initial Release. *** Credits *** All the graphics are taken from the Minecraft wiki page and have not been created by me. I have rescaled them and broken them up to make the game work, but that is it at present.
Instructions
[1 to 9] - Select Item [Click] - Place or Mine [WASD] - Move / Jump [E] - Open/Close Inventory [E+hover] - Open / Close Chest, Crafting Table, Door [Space] - Drop single tile from a stack while dragging. [F] - Eat food [N] - Label a sign or chest [Q] - Drop item [P] - Pause / Unpause [T] - Talk / Command [O] - Save your game [M] - Music / Sounds [Shift] - Sprint
Project Details
- Visibility
- Visible
- Comments
- Enabled
- Remixed From
- Project #10128407
- Original Project
- Project #10128407
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