Submersible
Description
Acquire and pilot a fleet of uncrewed submersible vehicles to explore the oceans and underwater terrain. How deep can you go? The game requires about 2-3 hours to complete. Save codes are available (go to the main menu). They are quite long so do not post them in the comments. - Mouse and keyboard required. - Turbowarp highly recommended (less lag): https://turbowarp.org/811805586 - The green flag does not reset the game. [W][A][S][D] - movement [mouse] - aim/use tool [E] - view inventory [L] - toggle light [P] - add waypoint [I] - toggle waypoint visibility [M] - map [X] - delete (for hovered objects) BASIC GUIDE: Most of this information can be learnt through the in-game tutorial. Explore the world and upgrade your submersibles through collected resources (mined in the world) or funds (scanning, achievements, and more). You are able to change hulls and swap out every part that makes it function including batteries, thrusters, and tools. Parts can be stacked. 2 thrusters for example will make your sub move faster than 1. Experiment and see what configurations work for you. Your "home" is a ship. All operations begin and end here. Returning to your ship will allow you to recharge, repair, and deposit collected resources. Upgrades can be made at your ship. Don't lose your submersible! Make sure you have enough battery to return. Death in this game is losing your sub and all the parts and items carried on it. You may launch a second submersible to recover items from the site it was lost at. If a locator beacon was installed on the sub that was lost, there are higher chances of item recovery. Your submersible has a limit on how far it can travel as well, indicated by "comms range". This can be doubled with the installation of a communications booster part. Travelling out of range risks it being lost, a result similar to running out of power. --- This project took hundreds of hours to complete, over a period of 1.5 years. Credits are inside the project and are also shown upon completion. Majority of the art is created or edited by me. This game was initially inspired by this: https://ldjam.com/events/ludum-dare/48/descending-2 submarine != submersible If you are having issues with your save, paste them here and I will try to help: https://scratch.mit.edu/discuss/topic/666985/ Comments that spoil the game progression will be deleted.
Project Details
- Visibility
- Visible
- Comments
- Enabled
More Cool Projects
Narajar Artistic Alphabet but staff font is the letters (fixed for @TheSmartMaker)
by Miteto2013
FNF SPAM
by RnGfOrLiVe
THE INTERMINABLE ROOMS ENTITY SPAWNER v3.0.6 remix
by theroomsmaster
Endless Alphabet DX
by snowfox_alt1
I Will Not Making This....
by tiguy2
FC 24 EDWARD
by jhoncena_wweroblAR
Lag Punishment Copy
by ellabunni
Klasky opusC REMAKE No Reverse
by Dogpressed2025
Geometry Dash Auto Kazuma Dash
by kazumadayone
Propeller Mario Dash remix
by gekkouga-hung
The maze of doom
by Herobrine84726
FNF: Vs Dave And Bambi Test 2: Dave
by Alt_Account4-5
Status Effect Log [ Remix C | 26 Effects ]
by pingpong89
beat up numberblock 1 remix
by zoomanimal
3x3 Rubik's cube tutorial (Beginner method)
by marmiteontoast
Beat up Edward (new buttons)
by Dylan_scienceboy
Super Mario Maker Can Can
by denizz2015
Beat Up Raccoon Buddy (Wildlife Hunting Game)
by xgcyuggurx
English Alphabet Song (H Edition)
by tcsmv_rbarreto
Beat Up Crankyboyc 2 (1)
by peggraz51
Escape the prison!!!!
by Owen52013
Beat up Numberblock game but I added new buttons
by mirabel_exe
F N A F 2 [CHEATS]
by SuperMemeCreator4
Ch.12
by frankliker2010