Rise Of Castlevania V.1.2
by Simloony
Description
(Relic Info Below) "?" Help. The symbols in the top right corner symbolise Happiness, Power Level, Magic Level, and Population. Under those icons are the available workers. At the bottom right of the screen is the enemy section. There you will be able to see what is attacking you, and how powerful it is. To win an attack, you need to have a higher Power Level than the enemy. During an attack, your Happiness will decrease. To fix this, you can eat food which comes from a farm. The less happy your kingdom is, the longer it takes to destroy obstacles. The buttons on the left of the screen are the buildings and upgrades. The buttons with "+" means that they buy a new building. The buttons with ">>" means that they upgrade an already existing building. Below these buttons you find the Enchants. These are like upgrades but they do not upgrade buildings. They upgrade different stats in your game. At the bottom left of the screen is the Tile Edit Mode. Here, you can purchase tiles. Tiles change the floor of a certain area. RELIC HINTS: 1 - 3. The pieces of the stone like new settlers. 4. The Stars seem to attract the Magic Lamp. 5. Sometimes farms can grow plant-based meat. 6. The totem seems to like when the ground changes. 7. There are some rare trees with special flowers. 8. Don't get your teeth knocked out when you lose a battle! 9. The book of creatures will only be given to strong fighters! 10. You may find a special ore inside some rocks. 11. Someone dropped some jewelry in some flowers earlier. 12. At the end of the ______ lies treasure.
Instructions
- *IMPORTANT* DOUBLE CLICK FLAG TO PLAY- Some weaker devices may experience a lot of bugs. Welcome to the land of Castlevania! Build and improve your kingdom and defeat enemies coming your way! Collect rare artifacts and enchant your kingdom. Edit and change your village however you like! There are countless ways to customize your kingdom, so be creative! Version 1.2 Patch Notes. The new limit for resources is unlimited. Buildings now get more expensive the more of them you have. New cap of max buildings (now less than before). Changed the UI of the resources. You now only start with one tent.
Project Details
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