
Super Mario World Maker - V1.20
Description
This project/game is Pro-Advertisement :) The original Super Mario World and Super Mario Maker 1 and 2 games and all music in it are by Nintendo. The original music from Sonic CD, the art for the Quartz Quadrant crystals, Bug Drones, and all Metalic Madness tiles and background are owned by Sega. Art is by the Spriters Resource and Imgur, although some is custom made by me. Most of the code is Griffpatch's, rest is mine. Propeller Mushroom was originally made by AdventureSMG64Gaming on DeviantArt, but I had to sign in to download it, so I remade it in Pixilart Slopes are a WIP. Button By ShiftClickLearn A lot of music from ChautHanh, archive.org, khinsider, and zophar.net. Bill Cloning and Conveyors by FindingPepper on Youtube NSMBDS Overworld by SMW_CUSTOM_MUSIC the Ruined Mario Monitor art is by me. History 1.0 - Just shared 1.1 - Running is working 1.2 - New Test Map and Timer 1.3 - P-Switch Update Part 1 1.3.1 - Ice Physics 1.3.2 - Double Jump 1.3.3 - P-Switch Coin to Block and Vice Versa. 1.3.4 - Death Animation and Death Sound 1.4 - Enemies and Objects in the Editor, 1-Ups in ? Blocks, Spikes, Bushes, and Timer. 1.5 - Water Tile, On/Off Block and Switches, Improved HUI, More Music, Start Arrow 1.5.1 - Green and Yellow On/Off Blocks originally used for the Switch Palaces 1.6 - Koopa Shells 1.6.1 - Goal Box. 1.7 - SUPER MUSHROOMS AND MINI MARIO!! 1.8 - Propeller Mushroom and Track DECOR 1.9 - Airship Tiles 1.10 - SLOPES 1.11 - Music and Autoscroll Saving, and Chocolate Island 2 Tileset 1.12 - P-Switch Update Part 2, Music Button Replaced with the M key 1.12.1 - Replaced Button Presses to the Control Sprite, Soften some sounds to make it more enjoyable with headphones, Drill bug turned to a feature only on Airship Bridges and Clouds, a short wait animation, and a secret reference to SMB3. 1.13.1 - Blue Shell Mario, New Background, Death Animation. 1.14 - Title Screen 1.14.1 - Removed Many Bugs Involving the Title Screen 1.15 - Added Auto Arranging Tiles and the Star 1.15.1 - Spin Jump Added by holding S even when falling. 1.15.2 - Added Saws and made the block spin for a period of time 1.15.3 - Diagonal Bills and Spin Jump Sound 1.16 - Added Blue/Purple Pipes and sadly nerfed Spin Jumping to having the double jump exclusive to the Propeller Mushroom, but added PIPE ENTERANCES, although it can have only one or it may break... 1.17 - Added the option to change the background 1.17.1 - Added a new background. 1.17.2 - Added Dino Torch and blocks can store powerups. 1.18 - FIRE FLOWERS 1.18.0.1 - Added Cape Feather Costumes in the Sheets Sprite 1.18.1 - Bill Generators 1.18.2 - Minor bug fixes, two new backgrounds, many new songs from 3D World, and new orange pipes. 1.18.2.1 - Added Beach Tiles and Water 1.18.3 - Added a sample level for the PLAY button 1.18.4 - Added an option for all retro players to play levels with the orig SNES controls, going up in the editor is still up arrow. 1.18.5 - Bug Fixes and the addition of the Bob-omb 1.19 - Improved the quality of Super Mario, added the koopas without it's shell, and Custom Music. 1.19.1 - Added the rope tile and fixed a crash with getting hurt by explosions, also stopped Mario's speed when toggling editor. 1.20 - Coded koopas (not green) to not fall off ledges, and changed the sample level. 1.21 - Grabbable OBJ are in, P-Speed Accuracy, Timed Blocks, and other things. 1.22 - THWOMPS 1.23 - Improvements to the UI and block hitting, along with the castle tileset and background. 1.24 - Improvements to the UI, a crash screen, improvements to the entity-player collision, cape improvements, ability to put powerups out of and in blocks, and a bigger settings menu. 1.25 - Many bug fixes, a new crash with entity limits, Quartz Quadrant Present (JP), and the present Quartz Quadrant Present crystals. 1.25.1 - SOLID ENTITES, Pow blocks, Metallic Madness Bad Future Tiles and Backgrounds. 1.25.2 - More Tiles for Metallic Madness, Bug Fixes, Sonic Item Boxes, a special block, and a new internal block, get entity shape at (x) (y). Notes Tracks are a decoration. Triangle Blocks don't work. Power-Up Abilities Propeller - Longer Spin Jump, Faster Stomp/Drill, Can Drill Through Clouds and Blocks. Shell - Defeats Enemies When in Shell, Immune on Spikes. Star - Be Invincible For a Short Amount of Time. Fire Flower - Shoot 2 Fireballs at a time. Cape - Spin to Defeat Enemies and Hit Blocks, Spin in Midair to get 2 Small Jumps Bug Tracker: Random Coins will spawn and give you free coins. done Slopes don't work - Halfway in updates, but nope Shell kills count as fireball kills - done #supermarioworld #mariomaker #supermario #mario #supermarioworldmaker #platformer #platformermaker #nintendo #tilescrollingmaker #tilescrolling #smw #smwm #supermariomaker #tagsbecausewhynot #sonic #soniccollab #sonicandmariocollab #soniccd #quartzquadrant #collab #sonic #soniccollab #sonicandmariocollab #soniccd #quartzquadrant #collab #whyamiusingtags?
Instructions
Comment Below on what I can add. This is currently my most impressive project. I am kinda good, but not that much, so Chain Chomps are still not my cup of tea. Read the bottom of the Notes and Credits to see the powerup abilities and the history. Click the green flag twice, and click the controller on the title screen to change control type. Click E after stopping the project to reboot it. Controls: Arrow Keys - Movement Up/X - Jump E - Toggle Editor D/C - Run and Shoot Fireballs as Fire Mario Up and S/Z - Double Jump - Only as Propeller Mario S/Z - Spin Jump Down - Crouch In Editor 1 - Ground 2 - Blocks 3 - Pipes 4 - Semisolids 5 - Special Blocks 6 - Enemies 7 - Empty 8 - Power-ups A/U - Toggle Autoscroll M - Toggle Between All Selectable Music i - Reset Level W - Show Level Code N - Change Background Q - Eraser and Pen P - Picker Tool , - Change Backdrop Color O - Toggle Auto Arranging /, K, and L - Debug B - Test from Start Turbowarp - Here is the link to that if your computer is a potato... https://turbowarp.org/794898549
Project Details
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