
UNDERTALE
Description
OFFICIAL STUDIO: scratch.mit.edu/studios/33350882/ All credits respectfully go to the developers Support them here: undertale.com UNDERTALE™ © Toby Fox 2015 - 2017 Update Log: 07/25/2024: (Current) > TBA 07/22/2023: > Bug fixes > Random monster encounter (Unfinished) > Consumables (Unfinished) > Room 9 (Unfinished) > Room 8 (Finished) > Room 7 (Finished) > Room 6 (Finished) > Dummy Fight (Finished) 05/11/2023: > Skele- TONS of bug fixes & improvements > Room 6 (Unfinished) > Room 5 (Finished) > Dummy fight (Unfinished) 03/09/2023: > Bug fixes & improvements > Room 5 (Finished) > Interactables (Finished) 02/25/2023: > Bug fixes & improvements > Room 4 (Finished) > New overworld movement (Finished) > Savepoint (Finished) > Save & load feature (Finished) 02/14/2023: > Bug fixes & improvements > Room 3 (Finished) > New overworld movement (Unfinished) 02/13/2023: > Bug fixes & improvements > Room 2 (Finished) > FULL SCRATCH SUPPORT (Finished) > Extra settings (Finished) 02/10/2023: > Bug fixes & improvements > Room 2 (Unfinished) > Controller support (Finished) > Settings (Finished) 02/09/2023: > Bug fixes & improvements > Room 2 (Unfinished) > Developer mode (Finished) 02/08/2023: > Bug fixes > Room 2 (Unfinished) > Skippable intro (Finished) > Username easter egg (Finished) (@kaplin86, @LilBittyOrange) 02/03/2023: > Room 2 (Unfinished) > Soul - Determination & Integrity (Finished) 01/24/2023: > Bug fixes > Room 2 (Unfinished) > Room 1 (Finished) > Overworld menu (Press 'C') (Finished) > Overworld (Finished) > Player (Finished) 01/23/2023: > Name selection + Easter eggs (Finished) > Start menu (Finished) 01/22/2023: > Start menu (Unfinished) > Intro (Finished) 01/21/2023: > Official release > Intro (Unfinished) > Literally nothing yet... Congrats on reaching this part! Here are some interesting things to do while waiting... > Typing game character names > Typing your username without the numbers > Developer mode ;) [=] > "Dev" > "1" > [-] / "2" > [B] / [N]
Instructions
Dev Notes: Next update is going to be BIG..! ;) ** TURBOWARP IS RECOMMENDED!!! ** turbowarp.org/791527350/ NOTICE: Pressing the green flag will NOT: > Delete your save > Reset your settings Reload the page if you want to delete your progress. --- Instruction --- [Z] - Confirm [X] - Cancel [C] - Menu (In-game) [F11] - Fullscreen [Hold ESC] - Quit (TurboWarp) When HP is 0, you lose. --- Additional Controls --- [1] - Music toggle [Null] [2] - Sound toggle [Null] [Update Log] Update 07/25/2024: (Current) Stats: 15,869 blocks, 88 sprites, 728 scripts I've been really busy lately but here's an update on the project, some changes were made like Whimsun encounter bug fix and visual bug fixes. Other than that, next update is going to be a huge one..! >:D Update 07/22/2023: Stats: 15,830 blocks, 88 sprites, 727 scripts 2 months have passed since the last update. I took a break for about 2 weeks and worked on the project. A lot of things have been added like consumable items, the monster encounters, and the calls you get for staying in room 8 for so long! Oh... Forget the last part. I hope the wait was worth it, I might take a break again at some point, but I'll try my best to stay active and coding! Update 05/11/2023: Stats: 11,844 blocks, 74 sprites, 592 scripts After 1 month of work, I have made many code changes, bug fixes & improvements, especially in the battle sections. I finished coding Room 5 but Room 6 and the Dummy Fight are still incomplete. I'm planning to add overworld animations later on. I hope this update was worth the wait! :) Update 03/09/2023: Stats: 9,042 blocks, 60 sprites, 415 scripts Finally! Toriel is pressing buttons! A lot of days have passed and a lot of things were made! Such as bug fixes & improvements, switches, and readable signs! Also some... Zzz... Update 02/25/2023: Stats: 8,150 blocks, 54 sprites, 370 scripts This update was so tiring that I regret replacing the project instead of using remixes. I've made many changes during the 11-day gap, especially replacing the old goofy movement with the actual overworld movement... Update 02/14/2023: Stats: 6,910 blocks, 50 sprites, 299 scripts The last update had a lot of bugs and I fixed them in this update. Especially in the 1st Flowey & Toriel Encounter. I also improved more stuff. Update 02/13/2023: Stats: 6,665 blocks, 50 sprites, 296 scripts The 1st Flowey encounter, 1st Toriel encounter, and more settings features have been added. Also, I made the project compatible with Scratch! [Lost Updates] Update 02/10/2023: This update was pretty big! I've added some of Flowey's dialogue in the first battle, in-game settings, improvements to the map, controller support, and some bug fixes! Have fun! ^3^ Update 02/09/2023: More bug fixes and improvements were made! I also added developer mode for me! ;))) Update 02/08/2023: Scratch is barely running this project properly and I'm currently trying to fix it. This update was pretty much bug fixes, an easter egg, and made the intro skippable! Update 02/03/2023: Coding this is getting difficult every time! I added Flowey's introduction, 2 souls, and the battle intro (the battle encounter is different). Update 01/24/2023: The start menu, and the name selection, are finally done. Also, the player, the overworld, and the overworld menu have been added. Update 01/23/2023: I'll try my best to make it look like Undertale. This is tough... Update 01/22/2023: I have decided to make UNDERTALE. The intro is done and the start menu is being coded. Update 01/21/2023: This project is a project in which I will be working and making something out of nothing. *Sighs*
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