The Horde V1.7
Description
GO FOLLOW @-Pathos- . HE MADE ALL THE ART. GO DO IT. RIGHT NOW. I'M WAITING. scratch.mit.edu/users/-Pathos-/ There is currently a glitch where the music randomly shuts off. Made in 6-10 hours for the ScoreSpace Jam 23 on itch.io. I came in 140 somethingth place. Nice. wood, rock, kill SFX are from rust, ambiance from BerlinAtmospheres on youtube, other attack SFX from fesliyanstudios.com, 100% of code and costumes by me. Changelog: V1.0: Game jam edition released V1.1: Minor bug fixes V1.2: Major art overhaul(By @-Pathos-, go follow them or I break your knees) V1.3: Fixed Zombies, fixed some game-breaking bugs, did some other stuff I can't remember V1.4: Added sheep, added apples(doesn't do anything), fixed some bugs, added music instead of ambient audio V1.5: Added hunger, food, sheep AI, fixed some bugs, started working on a soundtrack, and that's pretty much it. Man, I was working on that forever. V1.6: Added more music. For some reason, the music randomly stops in the middle of the song sometimes. If you want to hear what they really sound like, go into the see inside menu and open the sprite "Soundtrack Manager". Then click sounds and take a listen. V1.7: Can't remember what I did. Added some stuff. I tried implementing @JYg3_'s inventory thing but the stupid scratch clone limit messed it up.
Instructions
Use mouse to move, space to use items, 1, 2, 3, 4 and 5 to switch item, e to open the crafting table placement menu, q to open the wood placement menu, g to place things/open crafting menu, m to toggle map. When the game starts, it's the daytime. You have 2 minutes to gather materials, craft items, and build good defenses. Each tools does extra damage against a certain type of resource, which is pretty obvious.
Project Details
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