![(Mobile) PvZ Scratch edition [Abandoned]](https://cdn2.scratch.mit.edu/get_image/project/764169940_144x108.png?v=1701999585)
(Mobile) PvZ Scratch edition [Abandoned]
by Purrsahfef
Description
Bob effect on plants by @Korny_TV Original game by popcap and EA All soundeffects by pvz. Update log: 1.0.0 - Release 1.1.0 - Added walnut + Eating mechanic for zombs 1.2.0 - Added cherry bomb + Added potato mine + Added animation for plants + Made the game endless 1.3.0 Added snow-pea 1.4.1 Added Chomper + Added Repeater + Added shovel (Very glitchy) 1.4.2 Removed shovel + Edited title 1.5.2 Revamped title screen + Made grid map in backyard accurate to how many rows you have + Made plant size ratio to zombies accurate 1.5.3 Added chewing animation for chomper 1.6.3 Too much to list smh 1.7.3 Removed animation for plants + Made game moddable 1.8.3 Revamped plant artstyle + Added animation for zombies dying, Getting burnt, And helmets getting removed. 1.9.3 Fixed glitch where you can place plants outside of lawn + Revamped plant artstyle (Concepts made by FreeMp3s) + New zombie types + Added 2 new plants + Removed animations for zombies + More 1.10 Too many things to list XD (Important thing: Drag instead of click to place plants) 1.11 Added new custom plant: The potato flinger + Changed lawn yet again + Added tall nut + added animations for offensive plants + changed wave RNG to have a chance to spawn 2 zombies at the same time 1.11.4 Revamped title screen (Slowly turning this game into pvz 2) 1.12.4 Added gargantuar + Changed animation for offensive plants 1.13.4 Added melon pult + Fixed zombie hitbox glitch 1.14.4 Added a way to unlock plant seeds + Made lawn super accurate to how many rows you have + added animation for sunflowers giving sun 1.15.4 Added 3x3 splash damage to the melon-pult + Added lawn mowers + TRIED to fix glitch where zombies start glitching at wave 30 1.16.4 Fixed plant stacking glitch 1.17.4 Made raycasting for ranged plants alot less glitchy + Added more animation frames for plants + Changed lawn 1.17.5 Made Lawn mowers less glitchy + Moved shovel button + Changed animation slighty for plants in the pea family 1.18.5 Added bonk choy + Made chomper cannonically look correct + Added level system (Same as wave system) + Changed music 1.19.5 Added visual effects for body parts falling off the zombs + Made zombie falling over animation 1.20.5 Added the previous update, but for all types of zombies + Re-added chill and hit effects 1.21.5 Redesigned zombies to look more or less like the pvz 2 ones. 1.22.6 Added a house screen + Designed a few levels + Added almanac (WIP) + Made raycasting for ranged plants less glitchy 1.22.50 Added the first half of the plant upgrade system. i will add a way to gain seed packets tomorrow. 1.25 Revamped plants to look more or less like the ones from pvz 2 + Added the ability to upgrade peashooter. 2.00 Added level buttons + a house world 2.1 Added HP Bars (Credit to griffpatch) + Reverted artstyle back because pixelated pngs aint gonna cut it 3.0 Added a pick your plants mechanic + Added gravity to sun produced by plants. 3.1 Added threapeater 4.1 Changed sun system and made it suitable for younger folk. (1, 2, 3 instead of huge numbers like 1000 or 100.) 5.1 Removed almanac + Added a way to unlock plants 6.1 Added animation for planting down + Added 7 more levels to day + added graphics for beating a level + Made level 1 have 1 lane, made level 2, have 3 lanes, and made other levels have 5 lanes + Added a back button for level selection + More. 7.1 Changed artystyle of plants, zombies, seed packets, and lawn mowers to look more or less like the ones from pvz 2. (permanent) 7.2 remastered some loading screens + changed the space backgrounds to pvz 2 7.3 Removed the planting down animation for plants 8.3 MOBILE SUPPORT!!!!!!!!!!!! 9.3 Added 2 night levels + Changed graphics for the seeds in pick your plants + Added puff shroom (OP), Added sun shroom, and added fume shroom. + fixed a game breaking bug 10.3 FINALLY added back walking animations for zombies 10.4 Removed walking animations for zombies because they were too glitchy. 11.4 Added the rest of the night levels + Added doom shroom, and hypno shroom + other small details 12.4 Remasted graphics for shoveling a plant, + added 2 pool levels (Give me time >:( ) 12.5 Remastered the seed packet art. The reason why theres no price tags: The seed packet will flash bright when you have enough sun, so you can tell. 12.6 Added smooth animations to the pick your plant screen + Fixed some plant price glitches
Instructions
/!\ NOTICE The red stuff on the buckethead zombie is RED PAINT. NOT BLOOD. Please dont flag me, scratch D: /!\ /!\ RECOMMENDED PLAY ON TURBOWARP /!\ https://turbowarp.org/764169940?fps=60&clones=Infinity&offscreen
Project Details
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