
Tower Defense: Ultima V7.1
by UltimateTD
Description
Credits: @warfame For making this game possible, thank you for making the engine! @gamerkid0309 For being here since the first update and supporting me through the whole development process @hi875230163394 For being the first to beat insane mode on a hard map Changelog of every update in the game: 1/4/2023 EVENT UPDATE -Added a NEW event map: Crystal Caves -Fight across 25 different waves with all new invaders! -Face the Obsidian Titan in the finale and claim the elusive Splitter as your prize! -NEW Tower added: -Splitter: Shoots crystals that split and pierce multiple enemies. Beat Crystal Caves to get him. 9/8/2022 The game is currently in version 1, expect more towers,waves,zombies and maps soon to be added! 11/8/2022 V1.1 update, added Minigunner and 3 new zombie types:Monochrome,Delta Zombie and Stone Boss (Boss 2) 11/10/2022 v1.2 update: added Slasher and 5 new zombie types: Shadow, Ninja, Fallen (Boss 3), Burning, Frozen,added waves up to 30, balanced some towers. 11/12/2022 v1.3 update, added the Knight zombie, 500 hp, balanced the game, you now start with 200 lives, however zombies damage the base with their actual hp instead of just doing 1 damage. 11/17/2022 v2.0 update,added a new tower: Pyro ,added a final boss:The King, made the game harder overall, added ingame music. 11/20/2022 V.2.0.1 Bug fixes. 11/24/2022 V.2.1 update, Reworked Sniper, added the Railgunner, fixed the Pyro's flame being glitched, as well as fixed a placement glitch which was there since day one. 11/26/2022 V.2.2 update, added 4 new towers: Smasher, Solider, Mercenary and Enforcer. Minigunner rework: now costs 1000, but does 3 damage every bullet, should be balanced by now. Finally added selling into the game. 12/2/2022 V2.3 update, added 3 new towers: Demoman,Turret, Gunner and Warden 12/4/2022 V3 MEGA UPDATE: Added selectable modes, including a new HARD MODE,containing new zombies and a new boss: The Dawnbreaker. 12/25/2022 V3.1 Update: -Added 3 new towers: Cowboy Infantry Bank -Buffed The King, now with 15000 health and a walkspeed of 0.5. -Made the gamemodes harder in general -Towers now display their stats in the shop 1/16/2023 V4 MEGA UPDATE: -6 NEW maps -A main menu -Rebalancing of some waves -6 new songs to go with the maps 1/19/2023 V4.1 Update -A new map: Crosspath -Sniper rework: Cooler looks Firerate is now 2.5 -A new tower: Knight: Slashes and stabs, dealing splash damage. -Added a fade in transition upon starting the game 1/22/2023 V4.1.1 Minor update -Removed Smasher -Added placeholders for future towers 1/27/2023 V4.2.2 -Added a rare King main menu -Added a secret for the worthy :) 2/8/2022 V5.0 *MEGA* UPDATE (INSANE MODE IS FINALLY HERE) -Finally added INSANE MODE, 50 waves of intense tower defense action! -Added a NEW map: Fortress Raid, this map has two lanes and I don't even think that its possible. -Added 2 NEW Towers: -The Archer: Shoots piercing arrows at a cheap price -The Baller: Throws balls that bounce off enemies and edges -Railgunner rework: Now costs 700$, but does 15 damage with almost map-wide range. -Buffed the secret wave. 2/9/2023 V5.1 Update -Added a new Hard map:Checkmate -Buffed Insane mode 2/10/2023 Minor update -Buffed Insane mode again -Railgunner now costs 800$ -Mercenary now costs 800$ 2/14/2023 -Buffed some underpowered invaders -Readded Smasher. 2/17/2023 Description update -Every tower now has its description, which describes its purpose. 2/25/2023 Minor Update -Added a new map, Rooftop Run 3/29/2023 V5.3.2 Tower update -NEW tower added, the Samurai, does wide AOE and launches a piercing projectile -Multiple Towers balanced: -Turret: Damage buffed to 8 damage, firing delay is now 0.04, now costs 10500$ -Cowboy: Now does 5 damage instead of 3. -Smasher: Now costs 1150$ -Recruit: Fire rate buffed to 0.3, firing delay is 0.01 -Mercenary: Fire rate is now 0.03, now costs 700$ -Knight and Enforcer: The AOE melee attack they use now hits 2 times for more DPS -Pyro: Completely reworked, now does 0.5 damage, but with a fire rate of 0 -Infantry: Now does 6 damage, but fire rate is now 0.5 -Minigunner: Now costs 1500 4/12/2023 Event changes and balancing -The Obsidian Titan now shoots deflectable spears that can do damage to him -NERFS: -Infantry damage is now 4 instead of 6 -Knight now costs 500$ -Enforcer does 3 damage now 4/13/2023 Ranking update V6.1 -Upon beating a map, you will now be awarded a rank based on how much lives you have left! These range from the pitiful D rank, to the elusive P rank. 4/29/2023 Boss Attack update V6.2 -Dawnbreaker and The King now have their own attacks(similiar to the Obsidian Titan's spear attack) -These attacks are aimed at the mouse pointer and you should use it to dodge them, if they touch the mouse pointer you lose an amount of lives. -This makes getting P-ranks alot harder. -''Overlord'' also has alot of attacks 5/31/2023 Description too long, I should move this somewhere
Instructions
Ultimate Tower Defense Enemy Wiki: https://scratch.mit.edu/projects/800882848/ 3 NEW modes have been added. Face off against powerful invaders in War, Light and Death mode! CURRENT INSANE MODE VICTORS: @gamerkid0309 , @DrBob001 ,@hi875230163394 , @thearcadeishere , @Tinytonk , @Harkan_ Several years ago, an invasion broke out, a mysterious portal opened up and zombie like creatures referred to as Invaders came out of it. The millitary, now known as The Resistance has combated this hostile race for years, now it is up to YOU to stop them across 10 different maps using 21 different towers to defend yourself. Can you finally be the one to stop The Ultimate Invasion? Turbowarp version for better performance: https://turbowarp.org/756809991 Music credits: Cheshyre, Sonic Robo Blast 2 OST, Sonic Mania OST, Ultimate Spider Man OST, PvZ 2 OST, Pizza Tower, PvZ 1 tag thing #games#games#games#games#games#games#games#games#games#games#games#games#games#games#games#games#towerdefense#towerdefense#towerdefense#towerdefense#towerdefense#towerdefense#towerdefense#towerdefense#towerdefense#towerdefense#towerdefense#towerdefense#towerdefense#towerdefense#towerdefense#towerdefense#towerdefense#towerdefense#towerdefense#towerdefense#towerdefense#towerdefense#towerdefense#towerdefense#towerdefense#towerdefense#towerdefense#towerdefense#towerdefense#towerdefense#towerdefense#towerdefense#towerdefense#towerdefense#towerdefense#towerdefense#towerdefense#towerdefense#towerdefense#towerdefense#towerdefense#towerdefense
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