![EndoLovania Fight [An Undertale Fan-Game] ver. 0.5](https://cdn2.scratch.mit.edu/get_image/project/741017005_144x108.png?v=1683060387)
EndoLovania Fight [An Undertale Fan-Game] ver. 0.5
by Xero99
Description
The original creator of the game by the OG @Ink_Sans58 UnderTale by Toby Fox Sans sprite by Me (@Xero99) Papyrus head edit by Me (@Xero99) Gaster Blaster sprite by @Takeru3205
Instructions
I Kept Ink_Sans58 Instructions except for the TurboWarp link and Update log which is from me (@Xero99) Sorry, Megalotrousle got copyrighted @Under__PlaySC -Instructions- (In Fight) Dodge White Attacks Stay still on Blue Attacks When your HP reaches 0, you lose...unless... -Menu Controls- Up and Down Arrow Keys to browse Z to Confirm -Skipping Controls- Y to skip the intro N to Not skip intro -Fight Controls- {Red Soul} Arrow Keys to move around [X] to slow down the movement {Blue Soul} Opposite Arrow Direction to make it jump The longer you hold down the arrow key, the higher it jumps Side Arrows to move sideways [X] to slow down side movements Any Bugs? Just say it in the comments section Note: I FINALLY GOT THIS DONE. LETS GOOOOOO! The reason, why this took kinda long, was that I had to solo everything even though this was originally a collab. So yeah I hope you enjoy this and yeah I’m gonna take a break now. If dialogue seems out of character, please don’t bully me, I’m not that good with dialogue. Also, I tried sticking to the canon attacks like no orange bones, etc. but I probably failed lmao If you like TurboWarp better than Scratch then here is the link (I kinda recommend this now since some games fail on here but do the opposite over there) - https://turbowarp.org/741017005/fullscreen?interpolate&stuck&hqpen&clones=Infinity&limitless&offscreen&size=640x360 Update log: Version 0.1 - Fixed Audio issue Version 0.2 - Gave better gaster blaster sprite from @Takeru3205 Version 0.3 - Gave Sans a better animation Version 0.4 - Reverted back to old animation since my animation failed to comply with the code that was already in here for the attack miss code. I also cleaned up the codes Version 0.5 - added an exclusive TurboWarp compiler code making this game only playable on TurboWarp
Project Details
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