Koopaling Tower Defense 4
Description
Leveling up the characters (designated keys to press): 1 - Larry level 2 (25 energy) 2 - Iggy level 2 (50 energy) 3 - Wendy level 2 (150 energy) 4 - Lemmy level 2 (75 energy) 5 - Ludwig level 2 (200 energy) 6 - Morton level 2 (200 energy) 7 - Roy level 2 (200 energy) 8 - Larry level 3 (100 energy) 9 - Iggy level 3 (175 energy) 0 - Wendy level 3 (150 energy) L - Lemmy level 3 (150 energy) R - Roy level 3 (225 energy) M - Morton level 3 (225 energy) V - Ludwig level 3 (250 energy) T - Larry level 4 (200 energy) X - Iggy level 4 (250 energy) Q - Lemmy level 4 (200 energy) S - Wendy level 4 (200 energy) P - Ludwig level 4 (300 energy) Z - Morton level 4 (225 energy) K - Roy level 4 (275 energy) E - Larry level 5 (250 energy) C - Iggy level 5 (300 energy) G - Wendy level 5 (350 energy) U - Lemmy level 5 (250 energy) H - Ludwig level 5 (350 energy) Y - Morton level 5 (275 energy) F - Roy level 5 (300 energy) Credits: @AlbanFCG for the koopaling sprites Nintendo for the Bowser, Bowser Jr, Mario, Luigi, Koopalings, Hammer Bro, Fire Bro, and Sledge Bro sprites. The starting theme is from Angry Birds Epic and the boss theme is from New Super Mario Bros U Turkey: https://scratch.mit.edu/projects/88317331/
Instructions
PLAY THE NEWEST VERSION: https://scratch.mit.edu/projects/768624434/ Shorter Description, Instructions, Notes, and Credits are here: https://scratch.mit.edu/discuss/topic/631131/ Update the log link: https://scratch.mit.edu/discuss/topic/631936/ To play the game, select which boss you want to fight. Tip: Infinite Luigi has infinite health, all other bosses have 300,000. You select the characters that cost the number underneath them in energy (energy is located in the bottom right) and they will go to their designated spots. If you don't have enough energy, energy bolts will fall from the sky and they are worth 50 energy a bolt. When a character is placed, Hover over them to find how much energy they cost to level up, which can speed up the projectile, decrease attack speed, and increase damage. Some characters might not be able to level up. The characters will automatically shoot at the boss and all enemies (toads) in their way. The projectiles will go toward the boss and decrease the health (health is located at the bottom left). The boss will summon toads that slowly walk toward the edge of the screen. Each toad has a different amount of health, with the max being 14, but each projectile is worth one damage point. So even if you have a max level Bowser in a lane with a toad with 14 health, Bowser will only deal one damage point at a time. You may click on the characters to boost them, which gives them a special attack. When a toad reaches a "Dad-mower" (left of screen) the Dad-mower will go toward the end of the screen, defeating all toads in the way, and if a toad goes to the end of the screen, without a Dad-mower, you lose the game. The power-ups on the bottom of the screen will also help you defend your ground. The fire power-up will burn all toads, the lightning power-up will do the same, but with a shorter range. The snow power-up will slow down the boss and toads that touch it, slowing them down to about 50%. Character list: https://scratch.mit.edu/discuss/topic/640107/
Project Details
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