Description
This is a revamp of my old, VERY unfinished game. All the mechanics and ideas came from my small brain. Fun Facts: In the unfinished game, the zombies were stick figures. There was no sky, just a green base. The boss was done COMPLETELY different in the first game. It was a sprite, now it's a clone. If it were a sprite, it wouldn't work. The game was called "Zombie Defense!" Creative, ay? Wave 2 zombies were "Armored/Knight," "Servant" and "Brute' because I wanted it to be more like they serve the king. But I thought that was stupid. You would've had HEALTH. But then I thought back to the part in the description where it said the cats where trying to INFECT you, not end you. There would've been a helper, where if CERTAIN zombies got in a certain range of him, they'd take damage or die. The helper would not be able to help with Darks, Brutes, or the Boss. But, I thought that made the game too easy. So I scrapped him. But, he still lives on! He's in my current profile picture!
Instructions
Seems like a normal day, ay? Wrong. Hordes of infected Scratch Cats are trying to infect YOU. Can you upgrade your weapons and build the courage to survive? Or will you be infected by the horde? Upgrade your weapon to kill zombies faster. There is a cooldown on upgrades, though. Wave 1 zombies are instantly killed by Weapon Level 2 (1 has delay). Wave 2 zombies and instantly killed by Weapon Level 3 (2 has "small" delay). Boss take random amount of damage, most of the time depending on weapon level. But, if you get a lot of early damage in, you should get him RIGHT before he reaches you.
Project Details
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- Comments
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