The Hat 3D Editor V1.1.03

The Hat 3D Editor V1.1.03

by scratchtomv

👁 25,095 ❤️ 1,505 ⭐ 1,312 🔄 20
Created: Jun 24, 2022 Last modified: May 20, 2024 Shared: Nov 26, 2022

Description

✅Please don't advertise here :) Thx ✅Thanks to : - @GonSanVi for his super back-face culling script (52 blocks) - @TheLogFather for his incredible hyper-fast tri-filler (269 blocks) - @MathMathMath for his helpful 3D tutorial - @TheBoogieKing for his point inside triangle detection (60 blocks) - @-Rex- for his magic Pen Text Renderer (1564 blocks) - @Heawn for his amazing face QuikSorter and his normal equation (71 and 59 blocks) - @Howtomakeausername for his raytracer supporting tris (900 blocs) 31/03/2024 : v1.1.03 : Improved rasterizer, added grid 30/03/2024 : v1.1.02 : Extrusion and face dissolving got fixed. 29/11/2022 : v1.1.01 : Now multiple face subdividing is fully supported 29/11/2022 : v1.1.0 : Added american controls, a basic library, improved render time 18/10/2022 : v1.0.9 : Improved raytracing render-time 30/09/2022 : v1.0.8 : Added help. 19/08/2022 : v1.0.7 : Added Ray-tracing (only support 1 light for now) 16/08/2022 : v1.0.6 : Updated the mesh editor (local scale and rotate tools) 20/07/2022 : v1.0.5 : Logs 18/07/2022 : v1.0.4 : Splash screen, sample scenes, rotate and scale GUI 17/17/2022 : v1.0.3 : Export 3D models, save scenes and import scenes, undo and redo. 15/07/2022 : v1.0.2 : The inspector is finished 14/07/2022 : v1.0.1 : You can now import 3D models 10/07/2022 : v1.0 : Wow, this project starts to sound beautiful ! You can move objects, create and edit meshes, with materials.

Instructions

✅For better performance : https://turbowarp.org/708802886 ✅Welcome in the Hat editor ! If you're not familiar with 3D softwares, just try the toolbar features on the left ✅This project is a tool for visualizing and creating scenes of 3D objects. It's inspirated from Blender (or any other 3D editor). ✅ Fly around the scene with your mouse ✅Features : - Advanced rendering with face ordering, flat shading, wired render, perspective / orthographic view, textured rendering, a rasterizer, and back-face culling (the Z-clipping still not perfect) - Object based scene : You can move, rotate, scale, parent and hide or show them - Material manager - Mesh editor - .OBJ file importer / exporter - Easy to use UI - Demo scenes - Inspector panel, providing useful tools - Undo / Redo - Raytracer supporting complex meshes, materials and multiples lights - Move around with keys or mouse - Help ✅Try this online game : https://scratch.mit.edu/projects/548289258/ ✅+18000 blocks To replace a character by a line break : https://techwelkin.com/remove-paragraph-break-ms-word Image to list converter : https://xeltalliv.github.io/ScratchTools/Img2list/#hc1 https://xeltalliv.github.io/ScratchTools/Img2list/#dc1 Known bugs : - Tools aren't ordered---maybe add line renderer ->> Tools aren't local----maybe too - There is no proper Z cliping - Face ordering have to be improved - The raytracer doesn't support transparency and UVs - Parenting is not recommended to use for now as it don't work very well while scaling or rotating parents (the center of the children isn't the one of the parent) #3D #All #TheHat #engine #raytracing #editor

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