2D Planetary Flying Simulator!

2D Planetary Flying Simulator!

by RubixDude2020

👁 258 ❤️ 10 ⭐ 5 🔄 0
Created: May 27, 2022 Last modified: Jan 11, 2023 Shared: May 27, 2022

Description

⚠️ REMIX POLICY ⚠️: If you are going to remix this, please change some of the physics or something big, not something small and inefficient, or change the sprites, and if you do something worth it, please give credit. : ) ⚠️For Less lag visit: ⚠️ https://turbowarp.org/697285126 Updates are added on the bottom! Note: Sorry that the mobile mode isn't the best, trying to make it better and make the rocket turn towards the mouse... if anybody has any tips, that would be greatly appreciated. (I will mention your account here and a bonus in-game for the account.) This is my first posted project and is completely made by me! I got inspiration from @dixiklo's Lunar Lander project. (https://scratch.mit.edu/projects/72798680/) If you are wondering, the flames are working correctly. If you encounter any bugs or things that you would like to be added, please explain them in the comments. Please support this project if you notice it, I am new and not popular on the scratch search and it means a lot to me, really. Please ♥ and ⭐ because this took a long time and a lot of effort, it means a lot to me! Edit: Now Mobile! - If any bugs arise, tell me. If you want a challenge on desktop, try mobile! -??/??/???? Edit: The altitude works now! Thinking about creating fuel consumption and hoops to fly through! (they will give you fuel!) -??/??/???? Edit: Fuel added and hoops are being worked on! -4/29/2022 Edit: working on the Altitude now. (shows 18 on the ground) -4/30/2022 Edit: Hoops are now an in-game feature! (There is a bug with the top one but I am fixing it) -5/2/2022 Edit: I got the altitude to work correctly and it now displays 0 on the launch pad. 5/8/2022 Note: I hope you can understand the code well and if anyone needs any explanation, you can just ask me. 5/10/2022 Edit: I am working on making the UI look better now. 5/10/2022 Note: If anyone wants to suggest anything, I am mostly done with the code for now so I am open to any ideas that are possible with my knowledge. 5/11/2022 Note: As you might be able to tell by now, I have put a lot of my time into this project and I will keep doing so, so If you like it, Star and Heart it, it means a lot. 5/12/2022 Edit: There is a planet now, and correct gravity! 5/13/2022 Edit: Thanks to @imma_coder_ for the idea of rounding my variables. Edit: You can now land on the planet! Note: Thanks to @ZorchyGroxFox for the idea of a Navigation Ball! Edit: I removed the hoops because they didn't fit with the style anymore but if anyone wants them back, just let me know. See if you can find the smaller planet. 5/15/2022 Edit: The yellow arrow now points to the nearest planet and the one that gravity binds you to. 5/15/2022 Edit: Thanks to @The_Fish909 for the FPS counter. 5/16/2022 Edit I re-added the hoops! 5/21/2022 Edit: I am not giving up... I also made the planet Massive! 8/15/2022 Edit: The Mobile is giving some problems still so... yeah. 8/15/2022 Edit: I made the Speed Display in a whole number, not a decimal. 8/16/2022 Edit: I added a play button! 8/20/2022 Edit: Added the Scratch icon to the intro... for some reason. 8/22/22 Edit: I FIXED THE GRAVITY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! 8/24/2022 Edit: I added markers on the planet to make seeing what direction and how fast you are going easier! 8/24/2022 Edit: OMG THE MOBILE IS WORKING!!!!! Thanks to @aah2 for the Turn with speed blocks: https://scratch.mit.edu/projects/736659740/ 10/16/2022

Instructions

⚠️ PLEASE READ THE INSTRUCTIONS!!! ⚠️ Tips: 1: Slow computer?, not a problem, use Turbo-warp!: https://turbowarp.org/697285126/fullscreen 2: Desktop/Laptop configurations are recommended for a better experience. 3: If You are a beginner, use SAS. (Stability Assistance System) 4: WATCH YOUR FUEL!!! Desktop/Laptop Controls: Turn: A and D/Right and Left arrows Engine: W/Up Arrow or Space Key Toggle SAS (Stability Assistance System) T key Mobile: Open Mobile Through The Settings Joystick: more than 20 pixels away from the background of the joystick and it activates the engines, whatever direction you pull it away from the center and it will turn to that direction. SAS: SAS (Stability Assistance System) Display: Altitude - Height from the biggest planet pad. (#) SAS - The state of your stability assistance system. (On/Off) Speed - Vertical Speed. (#) Fuel - The remaining amount of fuel in your rocket. (#/100) #its a flying sim (Testing out tags)

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