osu! Full Remake remix
Instructions
β osu! standard Full Remake on Scratch! Click the circles to the beat. Please play it on Turbowarp for the best experience! β’ https://turbowarp.org/613688710/ =================================== How to play: β’ Circles: Click the circles as soon as the outer circle touches the inner circle. β’ Sliders: Click the slider, hold down the mouse button/Z/X and follow the the slider until the end. β’ Spinners: Hold down the mouse button/Z/X and spin the cursor around the center of the screen in one direction. Mouse button/Z/X : Click P (double press) : Quit game Scroll : Change volume -/= : Decrease/increase local beatmap offset (hold SHIFT for precise adjustments) Tip: Press F11 (Windows) to go fullscreen! =================================== Features: β’ Highly accurate to the original game β’ Beatmap import from the actual osu! game β’ Mods for gameplay =================================== How to import beatmaps from osu!: PLEASE GIVE CREDIT TO THE ORIGINAL CREATOR OF THE BEATMAP! At any time, press on the empty space beside the list to cancel the import process. [Step 1] Use TurboWarp. [Step 2] Locate the beatmap's .osu file (NOT .osz) of your choice. It is usually located in AppData > Local > osu! > Songs > (song name). You can also run osu! and open your song folder from there. [Step 3] Open the .osu file using any text editor software. Save it as a .txt file. Alternatively, you can copy the .osu file and change the extension to .txt by renaming the file. [Step 4] See Inside. [Step 5] Upload your song in the sprite called Audio Files. [Step 6] Upload your background image in the sprite called Background. It is advised that you crop the image into 4:3 aspect ratio before uploading it. [Step 7] Resize the image so that it fits exactly in the entire 480 x 360 canvas. Don't leave any empty space. Otherwise, there would be black bars on the sides. [Step 8] While still seeing inside, press the Green Flag. [Step 9] Press Import. [Step 10] Right click on the list that appears and press import. [Step 11] Select the .txt file from Step 3. If a dialog appears, leave it empty and press OK. [Step 12] Enter the audio filename from Step 2 WITHOUT THE EXTENSION (.mp3, .wav, etc.). [Step 13] Enter the background image filename from Step 3 WITHOUT THE EXTENSION (.jpg, .png, etc.). [Step 14] Wait until the beatmap is processed. Do not click anything. Otherwise, the import process would be canceled.
Project Details
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- Comments
- Enabled
- Remixed From
- Project #613688710
- Original Project
- Project #613688710
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