SuperSponge PSX Engine Test
by frank161
Description
PINNED NOTE: -This engine is intended for 60fps. I would recommend playing it here: https://turbowarp.org/653876928?fps=60 -This is not a copy and paste of the game's source code to Scratch. This is just an early demo of things that are sooner to come. SpongeBob SquarePants: SuperSponge is a 2D platformer based on the cartoon, notable for having its entire development cycle, not limited to source code, concept art, and a massive amount of prototypes pertaining to both the PlayStation and GBA versions, leaked onto the internet. Twice. It was released for the PlayStation on November 5, 2001 and for the Game Boy Advance on November 8, 2001. The Game Boy Advance version was also released on a Twin Pack cartridge bundled with SpongeBob SquarePants: Revenge of the Flying Dutchman and a Triple Pack cartridge bundled with Tak and the Power of Juju and Rugrats: I Gotta Go Party in 2005. It is the second SpongeBob game released on PlayStation, after Nicktoons Racing, which features SpongeBob, Patrick, and Plankton as playable characters. The PlayStation version of SuperSponge sold 1.06 million copies, becoming one of the console's best-selling games. The game was later reissued for the PlayStation as a Greatest Hits title. NOTES: -Make animations 1.5x times fast, just like in SuperSponge -Add items (Added in UI, but have not implemented yet) -Fix many bugs with blinking -Add idle animations, although would be very annoying and painful to do since idle animations have 149 total frames (Have been successfully implemented in https://scratch.mit.edu/projects/654491459/) -Possibly make this into a full game, unless Scratch is very limited CREDITS: Nickelodeon (SpongeBob SquarePants) Climax (SpongeBob SquarePants: SuperSponge) Stephen Hillenburg (Creator of SpongeBob SquarePants) Matt Simmonds (Composer of SpongeBob SquarePants: SuperSponge's Soundtrack) Wikipedia & TCRF (for SpongeBob SquarePants: SuperSponge's Description) Music: Jelly Fields/Sandy's Tree Dome/Downtown Bikini Bottom - Matt Simmonds (SpongeBob SquarePants: SuperSponge) (PSX/GBA)
Instructions
Left & Right Arrow Keys: Walk around. Up & Down: Make SpongeBob look up and down. Space: Jump. Wait 8-10 Seconds: SpongeBob blinks. 0: Play damage animation. 1: Play death animation. 2/3: Mess around with the audio. Has no purpose, but hey. 4: Play Jelly Fields Theme (if not playing). 5: Play the GBA version of Sandy's Treedome (experimental). You can click the items, but they currently have no purpose.
Project Details
- Visibility
- Visible
- Comments
- Enabled
More Cool Projects
Beat up me (3) remix
by jayjayy1809
I wanna Kill The HB ver0.1
by Hanabi_iw
Beat Up Elinor And Xavier Riddle remix
by stevenritch
English D Font
by SillyGooseReturns
Beat up Edward [More Buttons] V2.3.1
by cgsd4545
Beat Up Rowan (4) remix
by kubakoodziejczak
Talking Tom And Ben News HD
by moneypumpkin72
Beat Up Fe2 Nyan remix-2
by elevatorfan1978
Simple Bullet Hell!
by OGamer46
Lexia Reading Test
by KlaskyCsupojr
Five Nights at Kirby's 2 (1.1.4)
by MegaMarioKirby3451
Add yourself as a button to beat up Green Square [remix 1]
by Super_Isaac_64
Beat Up Bonzi Buddy 3
by BlueSanic
ほぼ日本語版ペーパーマインクラフト(2Dマイクラ)(拡張機能不使用)(作成停止)
by aki-123
東方永夜抄 Extra
by cosmo-zero
Funk Simulator, Abrasive (Spong)
by Bron0x
ZERO TALE v1.5
by ZERO722
4 ERORY [FUNNY VERSION OF FOUR ERROR] [22]
by E5_22
Undertale Last Breath: Phase 3
by illusionarygull
Mammott goes to water island
by mysinginmonsters
Ay Black Hole Add Round 1
by MaeMan314
Add buttons to beat up Tony the Tiger! (1)
by Bvbenjisc
新章:大乱闘スマプラ3rd ブレーダ・カミ追加版
by Nite-games
Beat up Sonic ULTRA EDITION!
by KubaKolodziejczak292