SuperSponge PSX Engine Test
by frank161
Description
PINNED NOTE: -This engine is intended for 60fps. I would recommend playing it here: https://turbowarp.org/653876928?fps=60 -This is not a copy and paste of the game's source code to Scratch. This is just an early demo of things that are sooner to come. SpongeBob SquarePants: SuperSponge is a 2D platformer based on the cartoon, notable for having its entire development cycle, not limited to source code, concept art, and a massive amount of prototypes pertaining to both the PlayStation and GBA versions, leaked onto the internet. Twice. It was released for the PlayStation on November 5, 2001 and for the Game Boy Advance on November 8, 2001. The Game Boy Advance version was also released on a Twin Pack cartridge bundled with SpongeBob SquarePants: Revenge of the Flying Dutchman and a Triple Pack cartridge bundled with Tak and the Power of Juju and Rugrats: I Gotta Go Party in 2005. It is the second SpongeBob game released on PlayStation, after Nicktoons Racing, which features SpongeBob, Patrick, and Plankton as playable characters. The PlayStation version of SuperSponge sold 1.06 million copies, becoming one of the console's best-selling games. The game was later reissued for the PlayStation as a Greatest Hits title. NOTES: -Make animations 1.5x times fast, just like in SuperSponge -Add items (Added in UI, but have not implemented yet) -Fix many bugs with blinking -Add idle animations, although would be very annoying and painful to do since idle animations have 149 total frames (Have been successfully implemented in https://scratch.mit.edu/projects/654491459/) -Possibly make this into a full game, unless Scratch is very limited CREDITS: Nickelodeon (SpongeBob SquarePants) Climax (SpongeBob SquarePants: SuperSponge) Stephen Hillenburg (Creator of SpongeBob SquarePants) Matt Simmonds (Composer of SpongeBob SquarePants: SuperSponge's Soundtrack) Wikipedia & TCRF (for SpongeBob SquarePants: SuperSponge's Description) Music: Jelly Fields/Sandy's Tree Dome/Downtown Bikini Bottom - Matt Simmonds (SpongeBob SquarePants: SuperSponge) (PSX/GBA)
Instructions
Left & Right Arrow Keys: Walk around. Up & Down: Make SpongeBob look up and down. Space: Jump. Wait 8-10 Seconds: SpongeBob blinks. 0: Play damage animation. 1: Play death animation. 2/3: Mess around with the audio. Has no purpose, but hey. 4: Play Jelly Fields Theme (if not playing). 5: Play the GBA version of Sandy's Treedome (experimental). You can click the items, but they currently have no purpose.
Project Details
- Visibility
- Visible
- Comments
- Enabled
More Cool Projects
The Henry Stickmin Collection Full Version!
by quanganhis
Nick Jr Hey You Mixels Intro
by Mixels_Mix_Again
Beat Up Pico 2 remix-3
by SuperFroggy584
P2SC in haunt
by DanielSecondAccount
juanin atrapa ese murciélago
by maxy2025
ONE NIGHT FUN BEAR WARNING THERE IS JUMPSCARES
by coolcat91247
Pac-Man Classic Pellet Placer
by CuteMoon121
Remix And Add Buttons To Beat Up Buttons (0)
by tiziland009
Gerard way
by 1DandMCRlover
Scratch Wiki - Project
by TheRealScratchCat
Everybody Edits Scratch Remake
by EERemake
GoAnimate effects kit 2.0
by EddyTheFox12
Bill Cipher Well Meet Again
by BellCipher
Numberblocks Band Halves (Version 2 + For MrBond)
by atakan9
Lucas The Spider Breakdown!
by Raz479
Super Mario 2D Adventure (Demo)
by mariofan235
PizzaFox's Chatbot
by pizzafox20109
baby shark doodooododooddoo
by BATTLE_STUDIO
Baldi's Basics Plus 2D
by GD_creator443
Beat up Tera Extreme
by tatatino150
beat up guy!
by Traw2016
(CANCELLED) New Super Mario Bros. Wii Teaser / Sneak peek #1 | #games #platformer
by Qunicy11
Peppa Pig Gets Grounded Halloween remix
by pigbanksonic1
JOLLY ROBOTIC LIFE 5.0 Vectors
by AvTbb