Geometry Dash 2.2 layout

Geometry Dash 2.2 layout

by wallyt12

👁 15,671 ❤️ 212 ⭐ 205 🔄 11
Created: Dec 27, 2021 Last modified: Nov 27, 2022 Shared: Dec 27, 2021

Description

this is what 2.2 will be like in real gd Leave a love, fav, and follow! OMG guys thank you so much for 2000 views!!!

Instructions

Turbowarp link (for less lag): turbowarp.org/621717875/ Editing is hard, so I recommend you read all the instructions first. For tips go here https://scratch.mit.edu/projects/543078285/. You may only advertise if it is related to this editor. {{{{{{{{{{{{{{{{{{{{{{{{{{{{ How to use }}}}}}}}}}}}}}}}}}}}}}}}}}}}} =================Adding Music================== -Go into the backdrop, delete all the music, and add the music you want. =================Saving Levels================= - Remix the project when you first start making your level, and whenever you need to save your level, save the project {{{{{{{{{{{{{{{{{{{{{{{{{{{{{{{Controls}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} ================General Controls================ - Press "Z" and "M" to switch between editor mode and play mode. =================Player Controls================ - Click to jump, fly, switch gravity, use orbs, etc.. - Press "I" and "O" to bring up the 'no-clip' option. - When you are in the end screen, you can vote with 0-9 - In practice mode, press "Z" to make a checkpoint =================Editor Controls================= - Press "1" or "3" to cycle between block menus - Press "4" and "5" to cycle between blocks in the menu - Press "2" to select the eraser - Press "I" and "O" to see the settings. - Press "O" and "P" to go to the debug menu. - Click to place a block - "R" to rotate a block, and press "T" to rotate it 45 degrees - Press "E" to show rotation and nudge menu - Press "R" and "O" to set the rotation and nudge to default - Press F for the trigger menu - B to access detect menu - Z to pick block - 9 to save - 0 to load ======================Tags==================== #all #games =====================Activity=================== ----------------------------------2.0----------------------------------- 2.1.2 - Added the spider pad and orb and colored variants of blocks 2.1.1 - Added the color trigger 2.1 - Fixed the dual ball, made the movement script for the player more stable, added orange orbs, camera trigger, green pads, revamped particle effects, revamped the tile engine to allow less lag (I think) and to make the tile hitboxes update before the player, fixed the dual spider, made the starting positions of the player closer to the ground, and free fly 2.0.4 - FIXED THE BALL! 2.0.3 - Added the long awaited size trigger. 2.0.2 - Added lazers. 2.0.1 - Added breakable blocks. 2.0 - Save codes, move trigger, alpha trigger, instant count trigger, keys, coins, count, colored blocks, glow, teleport portals, 3D objects, thorns, swing copter, more monsters, fade. ----------------------------------1.0----------------------------------- 1.2 - Added numbers on the percentage bar. 1.0 - Blocks, platforms, grid blocks, pulsing and chain decorations, gravity portals, 'cube, ship, ball, UFO, wave, robot, and spider', pads, orbs, color trigger, dangers, slopes, dash orbs, cross blocks, black blocks, layout blocks, 'mini, mirror, and dual' portals, saws and gears, and speed changing.

Project Details

Visibility
Visible
Comments
Enabled
Remixed From
Project #617482003
Original Project
Project #617482003

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